Color management is broken in the Sequencer #66682

Open
opened 2019-07-11 00:24:38 +02:00 by Vincent Girès · 21 comments

System Information
Operating system: Linux-5.0.21-1-MANJARO-x86_64-with-arch-Manjaro-Linux 64 Bits
Graphics card: Mesa DRI Intel(R) Sandybridge Mobile Intel Open Source Technology Center 3.3 (Core Profile) Mesa 19.1.1

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-10 15:05, hash: bb7b741d2f
Worked: earlier build of 2.80 (hash: d62a749fcf) and 2.79

Short description of error
Weird things happens when changing the color management settings in the VSE:

  • wrong color display
  • make sound

Exact steps for others to reproduce the error
With a movie strip displayed on the sequencer, changing the sequencer_colorspace_settings property in the Color Management changes the look of the image even when there is no color correction modifier on the strip. Example: using filmic log instead or sRGB will change the look which it should not.
Also, changing this setting does not apply the change directly, the VSE has to be refreshed.

Another issue with the color management is the change of exposure and gamma setting is way slower than it was on earlier build and it also makes the sound of the current strip/frame do some noise.

**System Information** Operating system: Linux-5.0.21-1-MANJARO-x86_64-with-arch-Manjaro-Linux 64 Bits Graphics card: Mesa DRI Intel(R) Sandybridge Mobile Intel Open Source Technology Center 3.3 (Core Profile) Mesa 19.1.1 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-10 15:05, hash: `bb7b741d2f` Worked: earlier build of 2.80 (hash: d62a749fcf48) and 2.79 **Short description of error** Weird things happens when changing the color management settings in the VSE: - wrong color display - make sound **Exact steps for others to reproduce the error** With a movie strip displayed on the sequencer, changing the sequencer_colorspace_settings property in the Color Management changes the look of the image even when there is no color correction modifier on the strip. Example: using filmic log instead or sRGB will change the look which it should not. Also, changing this setting does not apply the change directly, the VSE has to be refreshed. Another issue with the color management is the change of exposure and gamma setting is way slower than it was on earlier build and it also makes the sound of the current strip/frame do some noise.
Author

Added subscriber: @VincentGires

Added subscriber: @VincentGires

Added subscriber: @iss

Added subscriber: @iss

With a movie strip displayed on the sequencer, changing the sequencer_colorspace_settings property in the Color Management changes the look of the image even when there is no color correction modifier on the strip. Example: using filmic log instead or sRGB will change the look which it should not.

see #65271 (Using Filmic view transform causes VSE to be lower contrast than it should be)

Also, changing this setting does not apply the change directly, the VSE has to be refreshed.
Another issue with the color management is the change of exposure and gamma setting is way slower than it was on earlier build and it also makes the sound of the current strip/frame do some noise.

This would be bug though.

>With a movie strip displayed on the sequencer, changing the sequencer_colorspace_settings property in the Color Management changes the look of the image even when there is no color correction modifier on the strip. Example: using filmic log instead or sRGB will change the look which it should not. see #65271 (Using Filmic view transform causes VSE to be lower contrast than it should be) >Also, changing this setting does not apply the change directly, the VSE has to be refreshed. >Another issue with the color management is the change of exposure and gamma setting is way slower than it was on earlier build and it also makes the sound of the current strip/frame do some noise. This would be bug though.

Added subscriber: @brecht

Added subscriber: @brecht

We require a .blend file and exact steps to reproduce the problem.

We require a .blend file and exact steps to reproduce the problem.
Author

In #66682#718002, @iss wrote:
see #65271 (Using Filmic view transform causes VSE to be lower contrast than it should be)

This is a different topic. I'm not talking about display result with Filmic that dipslay sRGB files less contrasted which is normal.

Let's say you uses the VSE with "Standard" view transform (old sRGB). If you put a movie in the VSE with Blender 2.79, set the "Sequencer" color management to anything without having any color modifier on the strip, the result looks the same. It makes the sequencer able to work in any working colorspace for grading. Do the same with the current 2.80 version and switch for instance the "Sequencer" color management between sRGB and Filmic Log and the result will look different. This is also problematic when using another ocio config file (like the one of ACES with ACEScc working space).

Here is two .blend files that have a different sequencer color management. Open it and compare the result in 2.80, it does not look identical. Open the same files with 2.79 and the result is the same.
I think the correct behavior was the one of 2.79.
bug_report.zip

> In #66682#718002, @iss wrote: > see #65271 (Using Filmic view transform causes VSE to be lower contrast than it should be) This is a different topic. I'm not talking about display result with Filmic that dipslay sRGB files less contrasted which is normal. Let's say you uses the VSE with "Standard" view transform (old sRGB). If you put a movie in the VSE with Blender 2.79, set the "Sequencer" color management to anything without having any color modifier on the strip, the result looks the same. It makes the sequencer able to work in any working colorspace for grading. Do the same with the current 2.80 version and switch for instance the "Sequencer" color management between sRGB and Filmic Log and the result will look different. This is also problematic when using another ocio config file (like the one of ACES with ACEScc working space). Here is two .blend files that have a different sequencer color management. Open it and compare the result in 2.80, it does not look identical. Open the same files with 2.79 and the result is the same. I think the correct behavior was the one of 2.79. [bug_report.zip](https://archive.blender.org/developer/F7591581/bug_report.zip)

Added subscriber: @ZedDB

Added subscriber: @ZedDB
Richard Antalik was assigned by Sebastian Parborg 2019-07-15 11:53:23 +02:00

@iss can you look into this?

@iss can you look into this?

d62a749fcf is not that old, though I am not aware of any changes here.

I will investigate

d62a749fcf48 is not that old, though I am not aware of any changes here. I will investigate

Added subscriber: @dark999

Added subscriber: @dark999

@VincentGires your GPU is not officially supported from Blender, it is too old to match minimum Blender requirement

https://www.blender.org/download/requirements/

@VincentGires your GPU is not officially supported from Blender, it is too old to match minimum Blender requirement https://www.blender.org/download/requirements/
Author

In #66682#723172, @dark999 wrote:
@VincentGires your GPU is not officially supported from Blender, it is too old to match minimum Blender requirement

https://www.blender.org/download/requirements/

Indeed, I was reporting the bug on my laptop. Here is my working machine where it does the same for both issues:
Operating system: Linux-3.10.0-327.el7.x86_64-x86_64-with-centos-7.2.1511-Core 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.77

In #66682#723163, @iss wrote:
d62a749fcf is not that old, though I am not aware of any changes here.

I will investigate

Sorry for the mess of my report, I sent more or less two different issues within the same task.

  • d62a749fcf do not have the issue of the exposure/gamma that makes some noise with a strip that have sound and changing those setting in this build is very fast to compute. Latest build is slower, this is significant on low-end machine.

  • About the working space that give different result even on strips without color correction, d62a749fcf behave the same than the latest build and I didn't succeed to build older commit (from the beginning of 2.80) to try to see if it was already there or not. But the 2.79 with the files I've uploaded is not displaying the same result than 2.80. Maybe the ocio.config file has changed? or maybe the result is correct now and was not before?

> In #66682#723172, @dark999 wrote: > @VincentGires your GPU is not officially supported from Blender, it is too old to match minimum Blender requirement > > https://www.blender.org/download/requirements/ Indeed, I was reporting the bug on my laptop. Here is my working machine where it does the same for both issues: Operating system: Linux-3.10.0-327.el7.x86_64-x86_64-with-centos-7.2.1511-Core 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.77 > In #66682#723163, @iss wrote: > d62a749fcf48 is not that old, though I am not aware of any changes here. > > I will investigate Sorry for the mess of my report, I sent more or less two different issues within the same task. - d62a749fcf48 do not have the issue of the exposure/gamma that makes some noise with a strip that have sound and changing those setting in this build is very fast to compute. Latest build is slower, this is significant on low-end machine. - About the working space that give different result even on strips without color correction, d62a749fcf48 behave the same than the latest build and I didn't succeed to build older commit (from the beginning of 2.80) to try to see if it was already there or not. But the 2.79 with the files I've uploaded is not displaying the same result than 2.80. Maybe the ocio.config file has changed? or maybe the result is correct now and was not before?
Author

The exposure/gamma setting make noise only when audio scrubbing is checked.

The exposure/gamma setting make noise only when audio scrubbing is checked.
Author

By curiosity, I tried to use the config.ocio file from 2.80 in 2.79 and there is no issue while using the config file of 2.79 in 2.80 still have not identical render with the two files I've uploaded. It's then probably not related to the new ocio file and something has been broken in 2.80.
Hope it helps.

By curiosity, I tried to use the config.ocio file from 2.80 in 2.79 and there is no issue while using the config file of 2.79 in 2.80 still have not identical render with the two files I've uploaded. It's then probably not related to the new ocio file and something has been broken in 2.80. Hope it helps.

In #66682#727252, @VincentGires wrote:
By curiosity, I tried to use the config.ocio file from 2.80 in 2.79 and there is no issue while using the config file of 2.79 in 2.80 still have not identical render with the two files I've uploaded. It's then probably not related to the new ocio file and something has been broken in 2.80.
Hope it helps.

It does help.
Thanks.

> In #66682#727252, @VincentGires wrote: > By curiosity, I tried to use the config.ocio file from 2.80 in 2.79 and there is no issue while using the config file of 2.79 in 2.80 still have not identical render with the two files I've uploaded. It's then probably not related to the new ocio file and something has been broken in 2.80. > Hope it helps. It does help. Thanks.
Richard Antalik was unassigned by Dalai Felinto 2019-12-23 16:33:50 +01:00

Added subscriber: @tintwotin

Added subscriber: @tintwotin

Seems to be an quite important bug to fix in 2.82, no? And maybe this, somewhat related, export one: https://developer.blender.org/T57397

What do you think @iss?

Seems to be an quite important bug to fix in 2.82, no? And maybe this, somewhat related, export one: https://developer.blender.org/T57397 What do you think @iss?

Removed subscriber: @tintwotin

Removed subscriber: @tintwotin

Added subscriber: @tintwotin

Added subscriber: @tintwotin

Removed subscriber: @tintwotin

Removed subscriber: @tintwotin

Added subscriber: @pauanyu_blender

Added subscriber: @pauanyu_blender
Philipp Oeser removed the
Interest
VFX & Video
label 2023-02-10 09:32:12 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#66682
No description provided.