GPU Hair Rendering Bug - "Glitter" with particular Root to Tip sizes #67146

Open
opened 2019-07-17 23:24:44 +02:00 by Joe Williamsen · 11 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.64

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: 06312c6d2d
Worked: (optional)

Short description of error
In a perfect storm of GPU rendering + Hair with Radius Root size smaller or equal to the Tip size, bright white "cards" appear at the tips of some hair strands.
Switching to CPU rendering, the anomalies go away.

Also, making the Root size Large and the Tip size small reduces the cards, but they are still there.
cards.JPG

Cpu no cards.JPG

Hair Render Bug.zip

Exact steps for others to reproduce the error

Open the attached file in Blender 2.80
Switch to the Camera view if not already there
Render (should be set to Cycles using GPU)
Switch to Cycles using CPU rendering
Render

Optionally:

Select the hair object (eyebrows)
Go to the particle tab
Under Hair Shape, change the Radius Root to, say, 0.45 and the Tip to 0.1
Render using GPU - cards are still there but are much smaller.

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.64 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: `06312c6d2d` Worked: (optional) **Short description of error** In a perfect storm of GPU rendering + Hair with Radius Root size smaller or equal to the Tip size, bright white "cards" appear at the tips of some hair strands. *Switching to CPU rendering, the anomalies go away.* Also, making the Root size Large and the Tip size small reduces the cards, but they are still there. ![cards.JPG](https://archive.blender.org/developer/F7615539/cards.JPG) ![Cpu no cards.JPG](https://archive.blender.org/developer/F7615542/Cpu_no_cards.JPG) [Hair Render Bug.zip](https://archive.blender.org/developer/F7615545/Hair_Render_Bug.zip) **Exact steps for others to reproduce the error** Open the attached file in Blender 2.80 Switch to the Camera view if not already there Render (should be set to *Cycles using GPU*) Switch to *Cycles using CPU* rendering Render Optionally: Select the hair object (eyebrows) Go to the particle tab Under Hair Shape, change the Radius Root to, say, 0.45 and the Tip to 0.1 Render using GPU - cards are still there but are much smaller.

#72033 was marked as duplicate of this issue

#72033 was marked as duplicate of this issue
Author

Added subscriber: @Joe_W

Added subscriber: @Joe_W
Member

Added subscribers: @Sergey, @brecht, @lichtwerk

Added subscribers: @Sergey, @brecht, @lichtwerk
Member

Can confirm.
Interestingly, this happens on CPU for me as well (Intel® Core™ i7-6700 CPU @ 3.40GHz × 8).
Also, for me, changing Root Radius has no affect on the size of the "cards".

@brecht: mind checking? CC @Sergey

Can confirm. Interestingly, this happens on CPU for me as well (Intel® Core™ i7-6700 CPU @ 3.40GHz × 8). Also, for me, changing Root Radius has no affect on the size of the "cards". @brecht: mind checking? CC @Sergey
Brecht Van Lommel was assigned by Philipp Oeser 2019-07-18 11:13:07 +02:00

Added subscriber: @Tuz

Added subscriber: @Tuz
Brecht Van Lommel was unassigned by Dalai Felinto 2019-12-23 16:33:42 +01:00

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Thomas Dinges self-assigned this 2021-11-18 21:15:05 +01:00

I cannot reproduce the white boxes any more with Blender 3.0 Beta (CPU and HIP), so assume it's fixed on CUDA as well. https://builder.blender.org/download/daily/

I cannot reproduce the white boxes any more with Blender 3.0 Beta (CPU and HIP), so assume it's fixed on CUDA as well. https://builder.blender.org/download/daily/
Author

It actually looks like something is still happening there - but it's very dim now - like a ghost of its' former self - so I don't think it's a problem any more (hopefully)

Screenshot 2021-11-18 142727.jpg

Thanks for checking it out :)

It actually looks like something is still happening there - but it's very dim now - like a ghost of its' former self - so I don't think it's a problem any more (hopefully) ![Screenshot 2021-11-18 142727.jpg](https://archive.blender.org/developer/F11826369/Screenshot_2021-11-18_142727.jpg) Thanks for checking it out :)

Changed status from 'Resolved' to: 'Confirmed'

Changed status from 'Resolved' to: 'Confirmed'

Hm indeed, re-opening then. Thanks for testing!

Hm indeed, re-opening then. Thanks for testing!
Thomas Dinges removed their assignment 2021-11-23 11:43:52 +01:00
Philipp Oeser removed the
Interest
Render & Cycles
label 2023-02-09 14:00:12 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#67146
No description provided.