multi monitor evvee keeps refreshing when moving image editor on second screen #67236

Closed
opened 2019-07-19 16:21:59 +02:00 by Terry · 12 comments

System Information
Operating system: 5k iMAC version 10.14.4
Graphics card: and radeon r9 m380

Blender Version
Broken: (example: 2.80,release candate

On multiple monitors one is a 5k iMac retina screen the other is a monitor at 1920 x 1080
when a evvee scene with volumetric enable and you hit render the image editor pops up if you move the image editor and it is on another screen evvee keeps updating the scene

Exact steps for others to reproduce the error

  1. make sure blender is open on the low res screen 1920x1080
  2. have a scene with evvee and volumetric turn on and set world to have volume scatter
  3. hit render image in the menu drop down
    4.the image editor will pop up move it to the iMac 5k monitor
  4. move the image editor around you will see that evvee scene keeps updating every time you move the image editor on the second monitor
**System Information** Operating system: 5k iMAC version 10.14.4 Graphics card: and radeon r9 m380 **Blender Version** Broken: (example: 2.80,release candate On multiple monitors one is a 5k iMac retina screen the other is a monitor at 1920 x 1080 when a evvee scene with volumetric enable and you hit render the image editor pops up if you move the image editor and it is on another screen evvee keeps updating the scene **Exact steps for others to reproduce the error** 1. make sure blender is open on the low res screen 1920x1080 2. have a scene with evvee and volumetric turn on and set world to have volume scatter 3. hit render image in the menu drop down 4.the image editor will pop up move it to the iMac 5k monitor 5. move the image editor around you will see that evvee scene keeps updating every time you move the image editor on the second monitor
Author

Added subscriber: @Terryrieckhoff

Added subscriber: @Terryrieckhoff
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Clément Foucault was assigned by Jacques Lucke 2019-08-07 14:31:43 +02:00
Member

I can reproduce the bug.

second_window_refresh_volume.blend

  1. Open the File.
  2. Open a second window (Window -> New Window).
  3. Moving the second window (nothing in the window) triggers a redraw in the first window.
I can reproduce the bug. [second_window_refresh_volume.blend](https://archive.blender.org/developer/F7652898/second_window_refresh_volume.blend) 1. Open the File. 2. Open a second window (`Window -> New Window`). 3. Moving the second window (nothing in the window) triggers a redraw in the first window.
Clément Foucault was unassigned by Dalai Felinto 2019-12-23 16:33:39 +01:00

Added subscriber: @fclem

Added subscriber: @fclem

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'

I have re-triaged this report and can not reproduce it.
Can you please check if this is still an issue in latest build?
https://builder.blender.org/download/

I have re-triaged this report and can not reproduce it. Can you please check if this is still an issue in latest build? https://builder.blender.org/download/

Added subscriber: @ZedDB

Added subscriber: @ZedDB

I can reproduce it.

You need to set the viewport to be in rendered mode in Jacques file and then drag around the image viewer window.

I can reproduce it. You need to set the viewport to be in rendered mode in Jacques file and then drag around the image viewer window.

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Clément Foucault self-assigned this 2020-06-24 00:01:58 +02:00

Should be fixed by d82c3d8615

Should be fixed by d82c3d8615
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Reference: blender/blender#67236
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