Blender crashes randomly when saving all images or moving from texture painting mode to another mode #67375
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Reference: blender/blender#67375
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System Information
Operating system: Windows 10 64bit
Graphics card: RadeonPro WX7100 x2
Blender Version
Broken: blender 2.80 Release Candidate 2 -win64
Worked: (optional)
Short description of error
Blender often crashes - but randomly - when saving all images or moving from texture painting mode to another mode.
Exact steps for others to reproduce the error
I can't reproduce this behavior because it happen randomly.
Added subscriber: @Baszczer
Added subscriber: @zeauro
When blender crashes, it often writes a log of crash into a tmp folder.
In window menu, there should be an item to show console under Windows OS.
Display console when you are painting texture, that way when blender will crash, you should see in console a message indicating if a log of crash was produced.
C:/tmp/name_of_blend_file_crash.txt
You could attach this file to this report.
Or if you have a simple .blend that often crashes, you can pack textures and attach it, too.
It is fine if the bug randomly happens for example 1 out of 10 times you perform some operation. However if the bug randomly happens without any clear steps leading up to it, then it is unlikely developers will be able to fix the bug.
My last action before crash was change of size of texture node.
Added subscriber: @brecht
We indeed need more concrete steps to reproduce. It may be related to the recent sculpt undo issue, that should be solved in the latest daily build:
https://builder.blender.org/download/
I didn't use sculpt mode.
There was an issue affect both sculpt and texture paint mode:
studio/blender-studio#67217 (Undo steps limiting crash with sculpt and texture painting )
Closed as duplicate of studio/blender-studio#67217