Crash when selecting Smoke Domain Material on Cycles #67711

Closed
opened 2019-07-26 05:19:19 +02:00 by Danilo · 10 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 750/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-18 14:52, hash: 38d4483c6a
"Also happened on rc1 and rc3"

Short description of error
It is somehow deleting the material generated by the quick smoke effect. I've saved the file just before selecting it and when I oppened again it was gone.

Exact steps for others to reproduce the error

  • Select the default cube
  • Go in Object > Quick Effects > Quick Smoke
  • Select the Cycles Render Engine
  • Set the viewport shading to Rendered
  • Select the Smoke Domain and go to Material
  • Change the material to "Material" and change it back to "Smoke Domain Material"
  • Crash
**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 750/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-18 14:52, hash: `38d4483c6a` "Also happened on rc1 and rc3" **Short description of error** It is somehow deleting the material generated by the quick smoke effect. I've saved the file just before selecting it and when I oppened again it was gone. **Exact steps for others to reproduce the error** - Select the default cube - Go in Object > Quick Effects > Quick Smoke - Select the Cycles Render Engine - Set the viewport shading to Rendered - Select the Smoke Domain and go to Material - Change the material to "Material" and change it back to "Smoke Domain Material" - Crash
Author

Added subscriber: @danilolc

Added subscriber: @danilolc

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can't reproduce the problem.

System Information
Operating system: Windows-10-10.0.18941 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13570 Core Profile Context 19.7.2 26.20.13001.16003

I can't reproduce the problem. **System Information** Operating system: Windows-10-10.0.18941 64 Bits Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13570 Core Profile Context 19.7.2 26.20.13001.16003

Added subscriber: @dark999

Added subscriber: @dark999

IMO to solve your issue, upgrade your GPU drivers to latest availble from Nvidia site (43x.xx)

Report here if blender working or not after GPU drivers upgrade

Next time, before you open a bugreport is best practice to check if you hardware and OS work properly outside Blender use and if they have latest update installed

IMO to solve your issue, upgrade your GPU drivers to latest availble from Nvidia site (43x.xx) Report here if blender working or not after GPU drivers upgrade Next time, before you open a bugreport is best practice to check if you hardware and OS work properly outside Blender use and if they have latest update installed
Author

Now my graphic card is "GeForce GTX 750/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60" (with the new driver), and the problem still happening.

I've created a file just before it happen.
untitled2.blend
To reproduce the bug now just set the viewport shading to Rendered (for me it always starts on Solid mode) and set the material of the Smoke Domain to "Material" then back to "Smoke Domain Material".

I've also rebooted the computer, redownloaded blender and deleted the files on AppData.

Debug infos:
{F7630032}blender_debug_output.txt

Now my graphic card is "GeForce GTX 750/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60" (with the new driver), and the problem still happening. I've created a file just before it happen. [untitled2.blend](https://archive.blender.org/developer/F7629985/untitled2.blend) To reproduce the bug now just set the viewport shading to Rendered (for me it always starts on Solid mode) and set the material of the Smoke Domain to "Material" then back to "Smoke Domain Material". I've also rebooted the computer, redownloaded blender and deleted the files on AppData. Debug infos: {[F7630032](https://archive.blender.org/developer/F7630032/blender_system_info.txt)}[blender_debug_output.txt](https://archive.blender.org/developer/F7630031/blender_debug_output.txt)

i can reproduce this bug on linux Blender 2.80-RC3 AMD FX8350, 16GB DDR3, GTX690 2+2 GB VRam- Nvidia drivers 430.34
T67711_untitled2.crash.txt RC3_system-info.txt

i can reproduce this bug on linux Blender 2.80-RC3 AMD FX8350, 16GB DDR3, GTX690 2+2 GB VRam- Nvidia drivers 430.34 [T67711_untitled2.crash.txt](https://archive.blender.org/developer/F7630041/T67711_untitled2.crash.txt) [RC3_system-info.txt](https://archive.blender.org/developer/F7630056/RC3_system-info.txt)
Brecht Van Lommel was assigned by Jacques Lucke 2019-08-07 13:30:29 +02:00
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Member

This was fixed by b4051db4fc

This was fixed by b4051db4fc
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Reference: blender/blender#67711
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