Crash using Weight Paint Gradient on mesh with specific modifiers (2 mods depending on normals + generative mod) - missing CD_ORIGINDEX layer then #68024
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Reference: blender/blender#68024
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash:
f6cb5f5449
Short description of error
I will randomly crash when you press alt + left mouse [and alt+ctrl+left click] on weight paint mode
Exact steps for others to reproduce the error
EDIT:
Seems like this is caused by two modifiers depending on normals "dependsOnNormals" [Displace modifiers (direction set to
Normal
) in this case -- but can also be reproduced with two shrinkwraps or two waves with the corresponding settings] will destroy theCD_ORIGINDEX
layer [which then cannot be found inBKE_mesh_foreach_mapped_vert
-- leading to problems later...if any generative modifier follows]:#68024.blend
Normal
, the crash wont happenORIGINAL REPORT:
I speed up video since it happened randomly
bb.mp4
Added subscriber: @Magnative
Added subscriber: @mano-wii
I can't reproduce the problem using the default cube, subdivided a few times.
Please provide simple steps to reproduce the problem. (Preferably from the default cube).
Added subscriber: @CraigD
Hmm. I haven't been able to replicate this after several minutes of trying on the default cube. I'm wondering if there's something about your file or system that's tripping you up...
Have you tried resetting to factory settings (in case you have a glitchy addon) and seeing if this persists?
Does the same thing happen in other files (such as the default cube, or other unrelated meshes in other files)?
Are all your drivers up to date?
My Testing System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.25
Blender Version
2.80 (sub 74)
No, it not work with default cube
It happened when I import model to blender [.fbx/.dae]
I try factory setting it still won't work, it usually crash when I hold Alt then left click to paint
It not crash on all file but some file will
all driver are up to date
model that crash on 2.8 will not crash on 2.79
Can you maybe create a blend file with one of the imported object models that causes the crashing issue? It would help the developers to investigate the issue further if you uploaded the file.
Added subscriber: @epinonesz
Hi, I have the same problem with the attached file, just try to apply the gradient on weigth tool and it will crash always (this is my first bug report, sorry if this is not the way to do it)
it is a simple file so i will investigate wich is the step that produce this error, however I did not import any asset in the scene as was mentioned above.
rayos crash report.blend
System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.77
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash:
f6cb5f5449
Worked: (optional)
I dont know exactly which step could be producing the crash, but I managed to reproduce it consistently in 3 new files so this could help
sorry if the video is too long, i did it exactly as it happened the first time
rayos3 crash test.blend
2019-08-05 15-09-52.mp4
If you open console before it crash, it show error too.
Added subscriber: @iss
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Can confirm crash in 2.82
dw
was0xFFFFFFFFFFFFFFFF
Added subscriber: @lichtwerk
Seems like this is caused by two Displace modifiers (direction set to
Normal
) will destroy theCD_ORIGINDEX
layer [which then cannot be found inBKE_mesh_foreach_mapped_vert
-- leading to problems later...if any generative modifier follows]:#68024.blend
Normal
, the crash wont happenBlender crash randomly when use gradient on Weight Paint modeto Crash using Weight Paint Gradient on mesh with specific modifiers (2 mods depending on normals + generative mod) - missing CD_ORIGINDEX layer thenThis issue was referenced by
02a204fe67
Changed status from 'Confirmed' to: 'Resolved'