Outliner Sorting and Dragdrop #68502
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opened 2019-08-10 12:38:57 +02:00 by William Reynish
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Currently, the way you sort items in the Outliner is rather unclear.
We include this option in the Filter popover:

But when you disable this, you cannot re-order objects manually - instead they are displayed in the order of creation.
Additionally, this toggle only affects objects, not Collections, which are always manually sorted.
We can make this a lot clearer and more consistent, like so.
Dragdrop is also closely related to sorting once we add custom sorting. We draw small black bars between items to indicate a sort dragdrop, and we shade the line dark when dropping into an item. We could improve on this.
Also, it would be good to allow object parenting without the shift modifier key.
Added subscribers: @WilliamReynish, @0o00o0oo, @natecraddock
Added subscriber: @hadrien
Worth noting that currently bones can neither be sorted alphabetically, nor by hand. Would be super cool to have them benefit from all these enhancements, too !
Hadrien
Added subscriber: @simon_lusenc
Added subscriber: @Dogway
Added subscriber: @RainerTrummer
Added subscriber: @machieb
Added subscriber: @adreacooper
Added subscriber: @Cedch
Added subscriber: @TakingFire
Added subscriber: @Oskar3d
Outliner Sortingto Outliner Sorting and DragdropAdded subscriber: @ckohl_art
Added subscriber: @KyleYoungblom
Added subscriber: @Peeeynk
Added subscriber: @thecooper8
Added subscriber: @Delano762
Added subscriber: @JanErik
This feature would be really helpful
Added subscriber: @krisjo01
Added subscriber: @stjerneidioten
Added subscriber: @SayantanChaudhuri
Added subscriber: @YegorSmirnov
Added subscriber: @adambelis
this would iprove UX a lot .
Removed subscriber: @machieb
Added subscriber: @Renderbicks
This is 3 years old and manual sort like possible with Collections would be a very useful feature.
Added subscriber: @somaistaken
Added subscriber: @TheRedWaxPolice
Added subscriber: @Dangry
Added subscriber: @llealloo
This is one of blenders worst remaining UX ticks.
Also, that bones of an armature are not sorted according to the selected sort method (and only strictly adhere to order of creation) seems like a UX bug in its current state
I agree with @llealloo
Has there been any consideration on this issue in recent years?🙈
Having the possibility to freely move and place the objects in the ouliner will for sure improve organization and increase the wokflow efficency. Also when you work with scenes which contains a lot of objects, it would be really helpful to place the objects exactly where you want them instead of thinking about the object naming.
We really need this! As said above, to be able to organize all objects as needed in the outliner will increase workflow efficency and will save alot of time!