bpy.types.UI_UL_list.filter_items_by_name is case sensitive #68623

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opened 2019-08-13 21:32:59 +02:00 by Keith Boshoff · 9 comments
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The documentation for bpy.types.UI_UL_list.filter_items_by_name says it's case-insensitive, but it uses fnmatch.fnmatchcase instead of fnmatch.fnmatch.

So either the function must change or the documentation must, I'm hoping for the former ?

The documentation for bpy.types.UI_UL_list.filter_items_by_name says it's case-insensitive, but it uses fnmatch.fnmatchcase instead of fnmatch.fnmatch. So either the function must change or the documentation must, I'm hoping for the former ?
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Added subscriber: @Wahooney

Added subscriber: @Wahooney

Added subscriber: @mont29

Added subscriber: @mont29

Eeeeh, default implementation (in C, actually, not in python) does use fnmatch case-insensitive matching... Not sure to what you are referring here?

Eeeeh, default implementation (in C, actually, not in python) does use `fnmatch` case-insensitive matching... Not sure to what you are referring here?
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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@mont29: https://developer.blender.org/diffusion/B/browse/master/release/scripts/startup/bl_ui/__init__.py$204, need to check though if this is used at all?
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Ah, this example uses it https://docs.blender.org/api/master/bpy.types.UIList.html#advanced-uilist-example-filtering-and-reordering
(and that indeed turns out to be case-sensitive...)

@mont29: That should match the C implementation? Shall this be confirmed?

Ah, this example uses it https://docs.blender.org/api/master/bpy.types.UIList.html#advanced-uilist-example-filtering-and-reordering (and that indeed turns out to be case-sensitive...) @mont29: That should match the C implementation? Shall this be confirmed?
Bastien Montagne self-assigned this 2019-08-14 11:32:45 +02:00

Ah OK, yes, thanks for finding this, will fix.

Ah OK, yes, thanks for finding this, will fix.

This issue was referenced by c47c7a44b2

This issue was referenced by c47c7a44b202dd6abd635d8809fbbcce7994b7fd

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#68623
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