particle rotation phase breaks after keyframing. #68712
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Reference: blender/blender#68712
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System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.70
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash:
f6cb5f5449
Worked: (optional)
Short description of error
particle rotation phase doesnt update after keyframing.
Exact steps for others to reproduce the error
phase animation bug.blend
open file and press play, particles rotation phase is ignored. even moving the phase slider manually doesnt work until the keyframes are removed.
Added subscriber: @3di
#71184 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Sorry this has been sitting around for some time.
First things first:
Orientation Axis
toVelocity / Hair
Orientation Axis
toVelocity / Hair
)There is two occasions where this particle rotation phase kicks in
psys_get_dupli_path_transform
[here this is only considered when theOrientation Axis
is set toVelocity / Hair
-- and we only seems to get an update because we are drawing the header :/ suspicious...]psys_get_birth_coords
[for some reason animation on particle phase wont trigger this at all -- needs some further investigation...]Added subscriber: @ZivShalit
Added subscriber: @dr.sybren
Changed status from 'Open' to: 'Archived'
The particle system is marked End of Life, and will be replaced with a new system. Any issues in the current particle system will not be fixed, unless they were caused by recent changes, and since this was already an issue in 2.79 (and possibly earlier) I'll archive this task.