"Match Texture Space" Causes blender to crash (also doesnt evaluate right when curve geo changes) #68779
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Reference: blender/blender#68779
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System Information
Operating system: Linux-5.0.12-050012-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.40
Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-16 13:02, hash:
078d02f557
Worked: (optional)
Short description of error
Blender instantly closes after clicking 'Match texture space' button on bezier curve object
Exact steps for others to reproduce the error
Added subscriber: @Likkez-2
Added subscriber: @lichtwerk
Can confirm this, checking...
Added subscribers: @mont29, @Sergey
Caused by
3566b81c8b
.Even though we ensure an evaluated depsgraph in
match_texture_space_exec
, theobject->runtime.curve_cache
is NULL...If I substitute the Assert in https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/curve/editcurve.c$7111
with
Then I dont get a crash, but still the runtime curve cache doesnt seem to be updated/invalidated at all (if I change a defaults bezier curve Depth e.g., shouldnt I get a different result if I do
Match Texture Space
then? -- it is always the same, no matter how much the bounding box actually changes...)I guess @Sergey or @mont29 would know?
"Match Texture Space" Causes blender to crashto "Match Texture Space" Causes blender to crash (also doesnt evaluate right when curve geo changes)@lichtwerk, you need to access
runtime.curve_cache
from evaluated object, and write new texture space based on the min/max values calculated from it to original curve.There is also missing dependency graph recalc tag on the curve at the end of that operator.
This issue was referenced by
5615c675af
Changed status from 'Open' to: 'Resolved'