Curve -> Bevel -> Fill caps greyed out unless bevel curve selected #68814

Closed
opened 2019-08-19 07:24:56 +02:00 by Finn Bear · 4 comments

System Information
Operating system: Linux-4.15.0-52-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 410.104

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449

Short description of error
The "Fill Caps" option is greyed out under default, normal circumstances. Adding bevel depth and resolution does not make it available. The only thing that currently makes the option available is selecting a bevel curve.
image.png
I was initially hesitant to report this as a bug, given that the behavior matches 2.79. However, the lack of ability to easily add end caps has been annoying me for a while. My reasoning for this being a bug is "there should be no technical reason why a normal, beveled curve should not be able to have filled caps, and having filled end caps can be useful"

  Bug      Highly Questionable Weird Behavior        UI Paper Cut                Feature Request
   | ----------------------|------------------------------|---------------------------|
                           ^
                           |
                this report, in my opinion

Exact steps for others to reproduce the error

  1. Create a curve object
  2. Add a bevel depth to the curve
  3. Notice unfilled caps
  4. Try to select fill caps

A note on implementation
I'm not sure if fixing this will be as simple as making the fill caps checkbox clickable, even if no bevel curve is selected. If not, I can foresee the following possible solutions

  1. If no bevel curve is selected, pass a default circular bevel curve of the given depth/radius into whatever function does the cap filling
  2. Implement a case in the cap filling algorithm to take into account curves without a custom bevel curve
**System Information** Operating system: Linux-4.15.0-52-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 410.104 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` **Short description of error** The "Fill Caps" option is greyed out under default, normal circumstances. Adding bevel depth and resolution does not make it available. The only thing that currently makes the option available is selecting a bevel curve. ![image.png](https://archive.blender.org/developer/F7672478/image.png) I was initially hesitant to report this as a bug, given that the behavior matches 2.79. However, the lack of ability to easily add end caps has been annoying me for a while. My reasoning for this being a bug is "there should be no technical reason why a normal, beveled curve should not be able to have filled caps, and having filled end caps can be useful" ``` Bug Highly Questionable Weird Behavior UI Paper Cut Feature Request | ----------------------|------------------------------|---------------------------| ^ | this report, in my opinion ``` **Exact steps for others to reproduce the error** 1) Create a curve object 2) Add a bevel depth to the curve 3) Notice unfilled caps 4) Try to select fill caps **A note on implementation** I'm not sure if fixing this will be as simple as making the fill caps checkbox clickable, even if no bevel curve is selected. If not, I can foresee the following possible solutions 1) If no bevel curve is selected, pass a default circular bevel curve of the given depth/radius into whatever function does the cap filling 2) Implement a case in the cap filling algorithm to take into account curves without a custom bevel curve
Author

Added subscriber: @finnb

Added subscriber: @finnb
Member

Added subscribers: @Sergey, @lichtwerk

Added subscribers: @Sergey, @lichtwerk
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Philipp Oeser self-assigned this 2019-08-19 10:22:49 +02:00
Member

Hi @finnb,
This was intentionally exluded in 3b3d811bf0.
Not saying this isnt possible (I have made quick tests by removing the check for cu->bevobj from here )
But as the commit message from above commit mentioned, this would not work in any case [has problems with beveled+extruded 2D curves at least].
So you are running into situations like these:

#68814.png

That all being said, this is a nice suggestion, but atm. this would be more like a feature request that could go to https://blender.community/c/rightclickselect/ instead...
Will close this as not-a-bug [unless @Sergey has objections and wants to pick this up?]

Hi @finnb, This was intentionally exluded in 3b3d811bf0. Not saying this isnt possible (I have made quick tests by removing the check for `cu->bevobj` from [here ](https://developer.blender.org/diffusion/B/browse/master/source/blender/blenkernel/intern/displist.c$1740)) But as the commit message from above commit mentioned, this would not work in any case [has problems with beveled+extruded 2D curves at least]. So you are running into situations like these: ![#68814.png](https://archive.blender.org/developer/F7672699/T68814.png) That all being said, this is a nice suggestion, but atm. this would be more like a feature request that could go to https://blender.community/c/rightclickselect/ instead... Will close this as not-a-bug [unless @Sergey has objections and wants to pick this up?]
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Reference: blender/blender#68814
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