Blender crashes soon after start #68850

Closed
opened 2019-08-20 03:25:10 +02:00 by Narayan Aras · 10 comments

System Information
Operating system: Win 10 Home, 64 bit, Single Language (Version 10.0.17763 Build 17763) running on Acer Aspire A315-53
Graphics card: Intel(R) UHD Graphics 620 integrated graphics

I have added 8 GB memory to my laptop, totaling to 12 GB DDR4 memory.
I am not running any other apps, to make sure that the entire memory is available to Blender.

Blender Version
Broken: (2.81, dated 17-8-2019), Hash ending with 2702.
Several nightlies have crashed like this.
Worked: (optional) 2.79 stable and 2.80 betas used to work fine.

Short description of error
Blender crashes after just two steps:

  1. TAB to enter Edit mode with the default cube,
  2. click anywhere (inside the cube or outside the cube).

That's it: Just two operations with the default cube. (no need to add a single object!)

But if I stay in the Object mode, Blender does NOT crash.
I can translate the cube (G, S, R) freely.

BTW I have recently added a few addons like-
Align tools
Snap utilities line,
Archimesh
ArchiPAck (paid version),
MB-LAB,
Fast CArve,
Mesh align plus,
Bolt factory
Destructive extrude
Extrude pull
Three point arch tool

I do not know how to revert to "plain vanilla" version of Blender, in case any of these addons is causing the crash.

Exact steps for others to reproduce the error

**System Information** Operating system: Win 10 Home, 64 bit, Single Language (Version 10.0.17763 Build 17763) running on Acer Aspire A315-53 Graphics card: Intel(R) UHD Graphics 620 integrated graphics I have added 8 GB memory to my laptop, totaling to 12 GB DDR4 memory. I am not running any other apps, to make sure that the entire memory is available to Blender. **Blender Version** Broken: (2.81, dated 17-8-2019), Hash ending with 2702. Several nightlies have crashed like this. Worked: (optional) 2.79 stable and 2.80 betas used to work fine. **Short description of error** Blender crashes after just two steps: 1. TAB to enter Edit mode with the default cube, 2. click anywhere (inside the cube or outside the cube). That's it: Just two operations with the default cube. (no need to add a single object!) But if I stay in the **Object** mode, Blender does NOT crash. I can translate the cube (G, S, R) freely. BTW I have recently added a few addons like- Align tools Snap utilities line, Archimesh ArchiPAck (paid version), MB-LAB, Fast CArve, Mesh align plus, Bolt factory Destructive extrude Extrude pull Three point arch tool I do not know how to revert to "plain vanilla" version of Blender, in case any of these addons is causing the crash. **Exact steps for others to reproduce the error**
Author

Added subscriber: @raindrops

Added subscriber: @raindrops

Added subscriber: @AbidMaqbool

Added subscriber: @AbidMaqbool

Please gives all the info to find out the problem... simply from Blender itself by Help -> Report A Bug & copy and pasting missing info.
Try Load Factory setting (File -> Defaults -> Load Factory Setting) If you need to test in new project (after Load Factory) you must also save Startup file under same menu.
Also checks in Blender 2.8 stable version.
Always better to use Graphics Drivers latest version (form official site)

Please gives all the info to find out the problem... simply from Blender itself by `Help` -> `Report A Bug` & copy and pasting missing info. Try `Load Factory setting` (`File` -> `Defaults` -> `Load Factory Setting`) If you need to test in new project (after Load Factory) you must also save `Startup file` under same menu. Also checks in Blender 2.8 stable version. Always better to use Graphics Drivers latest version (form official site)
Author

Here's the information from the Help >Report a bug.
(But there is nothing new here)

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 25.20.100.6373

Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-17 21:40, hash: e69fb44027
Worked: (optional)

Here's the information from the **Help >Report a bug**. (But there is nothing new here) **System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 25.20.100.6373 **Blender Version** Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-17 21:40, hash: `e69fb44027` Worked: (optional)
Author

I used the File -> Defaults -> Load Factory Setting command.
Then saved the file using File -> Defaults -> Save Startup file command.

But even after that, the crash does not stop.

The help log given by the Help >Report a bug command is blank (there is no crash details there.)
If there is a debug version, please let me know, so that I can share the log.

I will try the 2.80 version now and report.

I used the **File -> Defaults -> Load Factory Setting** command. Then saved the file using **File -> Defaults -> Save Startup file** command. But even after that, the crash does not stop. The help log given by the **Help >Report a bug** command is blank (there is no crash details there.) If there is a debug version, please let me know, so that I can share the log. I will try the 2.80 version now and report.
Author

I installed V2.80 stable using the msi file.
This version does not crash at all.

So the problem seems to be in v2.81 on my laptop, somehow.

The only difference between 2.80 and 2.81 is the manner of installation:
I had installed all the 2.81 nightlies from zip files.
I simply unzipped the contents to C:\Program files\Util\Blender 2.8
The target folder is in a Windows-protected area.
Is this a possible cause of the problem?

To install 2.80, I deleted the above-mentioned folder, and then installed the v2.80 in a new folder C:\Program files\Util\Blender.

This folder does not have a space in its name. Is this a relevant factor?

I installed V2.80 stable using the msi file. This version does not crash at all. So the problem seems to be in v2.81 on my laptop, somehow. The only difference between 2.80 and 2.81 is the manner of installation: I had installed all the 2.81 nightlies from zip files. I simply unzipped the contents to **C:\Program files\Util\Blender 2.8** The target folder is in a Windows-protected area. Is this a possible cause of the problem? To install 2.80, I deleted the above-mentioned folder, and then installed the v2.80 in a new folder **C:\Program files\Util\Blender**. This folder does not have a space in its name. Is this a relevant factor?
Member

Added subscriber: @EitanSomething

Added subscriber: @EitanSomething
Member

In #68850#757035, @raindrops wrote:
Here's the information from the Help >Report a bug.
(But there is nothing new here)

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 25.20.100.6373

Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-17 21:40, hash: e69fb44027
Worked: (optional)

Update you graphics drivers. 25.20.100.6373 Isn’t the latest version

> In #68850#757035, @raindrops wrote: > Here's the information from the **Help >Report a bug**. > (But there is nothing new here) > > **System Information** > Operating system: Windows-10-10.0.17763 64 Bits > Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 25.20.100.6373 > > **Blender Version** > Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-17 21:40, hash: `e69fb44027` > Worked: (optional) Update you graphics drivers. 25.20.100.6373 Isn’t the latest version
Author

I updated the driver, and now Blender 2.81 runs without any crash.
Kindly close this bug.


The following postscript is for other users who may have a similar problem:

I tried the "Update drivers" option from Control panel.
It offers two options: Search internet and Windows update.
In both modes, Windows reported that my current driver is the latest.

Finally, I Googled and reached intel support site for the UHD Graphics 620.
It listed a later version of the driver, but it was meant for Multiple Languages version of Windows 10.
As my Windows is a Single Language version, I feared that the driver may not be compatible.
Anyhow, I reasoned that if the driver is not compatible, Windows will abort the driver installation anyway.
So downloaded the driver and ran it; and restarted the laptop. It worked fine.

Thus, the lesson to learn is that the Update drivers dialog of Windows may sometimes mislead you.

I updated the driver, and now Blender 2.81 runs without any crash. Kindly close this bug. ******************************* The following postscript is for other users who may have a similar problem: I tried the "Update drivers" option from Control panel. It offers two options: **Search internet** and **Windows update**. In both modes, Windows reported that my current driver is the latest. Finally, I Googled and reached intel support site for the UHD Graphics 620. It listed a later version of the driver, but it was meant for Multiple Languages version of Windows 10. As my Windows is a Single Language version, I feared that the driver may not be compatible. Anyhow, I reasoned that if the driver is not compatible, Windows will abort the driver installation anyway. So downloaded the driver and ran it; and restarted the laptop. It worked fine. Thus, the lesson to learn is that the **Update drivers** dialog of Windows may sometimes mislead you.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Eitan Traurig self-assigned this 2019-08-21 17:40:08 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#68850
No description provided.