Default cube has different vertex order than a New Cube (results in unexpected "transfer shape key") #69439

Closed
opened 2019-09-03 10:58:33 +02:00 by Baran Yagcioglu · 5 comments

Operating system: Windows 10 Home 1809
Graphics card: Intel UHD 630

Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449

when you first open the blender, the default cube somehow gives wrong vertex data information if you transfer a shape key to another newly created cube.

Exact steps for others to reproduce the error
open blender,
give the default cube a shape key,
create a new cube,
first select the default cube, then press shift and select the second cube.
In "Object data" section, in the area of "Shape keys" execute the "Transfer Shape key" command.
check the second cube's newly created named "key1" shape key.
You'll see shape key is not the same as Default Cube's shape key.
Note: this only occurs between the default cube - new created cube situation, between default cube - default cube or between new created cube - new created cube there is no problem

Based on the default startup or an attached .blend file (as simple as possible).
https://www.dropbox.com/s/ukyfuse0o64glwo/transfer_shape_key.blend?dl=0

video (with a relatively more complex shape key) : https://www.youtube.com/watch?v=Gbyh_c9pmQg

Operating system: Windows 10 Home 1809 Graphics card: Intel UHD 630 Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e when you first open the blender, the default cube somehow gives wrong vertex data information if you transfer a shape key to another newly created cube. **Exact steps for others to reproduce the error** open blender, give the default cube a shape key, create a new cube, first select the default cube, then press shift and select the second cube. In "Object data" section, in the area of "Shape keys" execute the "Transfer Shape key" command. check the second cube's newly created named "key1" shape key. You'll see shape key is not the same as Default Cube's shape key. Note: this only occurs between the default cube - new created cube situation, between default cube - default cube or between new created cube - new created cube there is no problem Based on the default startup or an attached .blend file (as simple as possible). https://www.dropbox.com/s/ukyfuse0o64glwo/transfer_shape_key.blend?dl=0 video (with a relatively more complex shape key) : https://www.youtube.com/watch?v=Gbyh_c9pmQg

Added subscriber: @BaranYagcioglu

Added subscriber: @BaranYagcioglu
Member

Added subscribers: @WilliamReynish, @lichtwerk

Added subscribers: @WilliamReynish, @lichtwerk
Member

Yeah, default cube and new cube dont seem to have the same vertex order (you can check by enabling Preferences > Interface > Display > Developer Extras , then the "Indices" Overlay in 3DView editmode).
This will result in the shapekey being seemingly different.
With a bit of fiddeling, you can "correct" this via one of the Mesh > Sort Elements operators

However, I think this would not be considered a bug, since shapekeys rely on matching indices.
(if there is anything wrong - if at all - this would be that our default cube has different vertex order than a new cube)

@WilliamReynish : do you think our default scene needs to be changed for this?
(will close anyways, but everyone feel free to reopen this if necessary...)

Yeah, default cube and new cube dont seem to have the same vertex order (you can check by enabling `Preferences` > `Interface` > `Display` > `Developer Extras` , then the "Indices" Overlay in 3DView editmode). This will result in the shapekey being seemingly different. With a bit of fiddeling, you can "correct" this via one of the `Mesh` > `Sort Elements` operators However, I think this would not be considered a bug, since shapekeys rely on matching indices. (if there is anything wrong - if at all - this would be that our default cube has different vertex order than a new cube) @WilliamReynish : do you think our default scene needs to be changed for this? (will close anyways, but everyone feel free to reopen this if necessary...)

That's certainly weird, that the default cube is different than a new one. Dunno really if this is a bug.

That's certainly weird, that the default cube is different than a new one. Dunno really if this is a bug.
Philipp Oeser changed title from Default cube gives wrong data when "transfer shape key" command executing. to Default cube has different vertex order than a New Cube (results in unexpected "transfer shape key") 2019-09-03 13:24:31 +02:00
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Philipp Oeser self-assigned this 2019-09-03 13:25:46 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser Project (Legacy)
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#69439
No description provided.