Blender 2.81 — Shadow glitches with Workbench render-engine (in viewport and same at render) #69762

Open
opened 2019-09-11 19:40:01 +02:00 by Ruslan · 15 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 560/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35

Blender Version
Broken: version: 2.81 (sub 9), branch: master, commit date: 2019-09-09 17:22, hash: 6be3348505

Broken shadows "traced path" glithc effect in the air in places where geomety have "complex area" (when you use shadows from Workbrench render and same in viewport).
Screenshot
Here is on video uou can see it. Sorry for broken english.

Exact steps for others to reproduce the error
Don't know how to reproduce it step by step, so I've put the file here:
broken.blend

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 560/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35 **Blender Version** Broken: version: 2.81 (sub 9), branch: master, commit date: 2019-09-09 17:22, hash: `6be3348505` Broken shadows "traced path" glithc effect in the air in places where geomety have "complex area" (when you use shadows from Workbrench render and same in viewport). ![Screenshot](http://joxi.net/l2ZRNEjhzLYbl2.jpg) Here is on [video ](https://mega.nz/#!0OoB2I7R!h1qq3DB20nOOgoxoYw9QT_kyoZO-a-1C7OSqRifExcs) uou can see it. Sorry for broken english. **Exact steps for others to reproduce the error** Don't know how to reproduce it step by step, so I've put the file here: [broken.blend](https://archive.blender.org/developer/F7735901/broken.blend)
Author

Added subscriber: @rs2128

Added subscriber: @rs2128

#70334 was marked as duplicate of this issue

#70334 was marked as duplicate of this issue

Added subscriber: @crantisz

Added subscriber: @crantisz

Exact steps for others to reproduce the error:

  1. In New file turn on shadows in Solid draw mode.
  2. Add plane and scale it outside viewport clipping area
  3. You will see shadow glitch like this:

Снимок экрана от 2019-09-11 23-31-30.png

**Exact steps for others to reproduce the error:** 1. In New file turn on shadows in Solid draw mode. 2. Add plane and scale it outside viewport clipping area 3. You will see shadow glitch like this: ![Снимок экрана от 2019-09-11 23-31-30.png](https://archive.blender.org/developer/F7736490/Снимок_экрана_от_2019-09-11_23-31-30.png)
Author

Thanks Michael. :)
To the developers: but in the file not only one shadow bug, but a couple another related too, I think. So check the file definitely

Thanks Michael. :) **To the developers:** *but in the file not only one shadow bug, but a couple another related too, I think. **So check the file definitely***

Added subscriber: @mano-wii

Added subscriber: @mano-wii
Jeroen Bakker was assigned by Germano Cavalcante 2019-09-26 15:56:50 +02:00

I can confirm, it seems to be related to the scale of the objects.

I can confirm, it seems to be related to the scale of the objects.

In #69762#773891, @rs2128 wrote:
but in the file not only one shadow bug, but a couple another related too, I think. So check the file definitely//

Multiple requests is not allowed here. If you want to report anther problem, you should make separate bug report for this

> In #69762#773891, @rs2128 wrote: > but in the file not only one shadow bug, but a couple another related too, I think. **So check the file definitely**// Multiple requests is not allowed here. If you want to report anther problem, you should make separate bug report for this

Added subscriber: @forcef

Added subscriber: @forcef
Jeroen Bakker was unassigned by Dalai Felinto 2019-12-23 13:51:18 +01:00

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

Hmmm there was already a report for this issue. But cannot find it. It is a known issue, but don't think it will be tackled in the short term so I will set it to known issue.

Hmmm there was already a report for this issue. But cannot find it. It is a known issue, but don't think it will be tackled in the short term so I will set it to known issue.

Just a note but still happens in 2.83.1
Capture.jpg

Just a note but still happens in 2.83.1 ![Capture.jpg](https://archive.blender.org/developer/F8656559/Capture.jpg)

Added subscriber: @erminos

Added subscriber: @erminos

In this scene something similar happens. Confirmed on Win10 with Blender 2.83.10 / 2.91.2, and on Win7 with Blenders: 2.83.10, 2.91.2, 2.92.0-213f8294b5c8 beta, 2.93.0-92b0803f35a7 alpha.

The glitch is seen on few frames here. And only in Solid viewport shading. It hides - if any 1 of 3 modifiers: Bevel, Array, Curve are disabled. And it disappears - when moving object, sometimes reappearing on other frame(s).

B3D_shadow_bug.jpg

  • OS: Windows-10-10.0.19041-SP0 64 Bits, GPU: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
  • OS: Windows-10-10.0.18362-SP0 64 Bits, GPU: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 20.19.15.4531
  • OS: Windows-7-6.1.7601-SP1 64 Bits, GPU: Intel(R) HD Graphics 5500 Intel 4.4.0 - Build 20.19.15.5063

shadow_artifact.blend

In this scene something similar happens. Confirmed on Win10 with Blender 2.83.10 / 2.91.2, and on Win7 with Blenders: 2.83.10, 2.91.2, 2.92.0-213f8294b5c8 beta, 2.93.0-92b0803f35a7 alpha. The glitch is seen on few frames here. And only in Solid viewport shading. It hides - if any 1 of 3 modifiers: Bevel, Array, Curve are disabled. And it disappears - when moving object, sometimes reappearing on other frame(s). ![B3D_shadow_bug.jpg](https://archive.blender.org/developer/F9604084/B3D_shadow_bug.jpg) * OS: Windows-10-10.0.19041-SP0 64 Bits, GPU: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30 * OS: Windows-10-10.0.18362-SP0 64 Bits, GPU: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 20.19.15.4531 * OS: Windows-7-6.1.7601-SP1 64 Bits, GPU: Intel(R) HD Graphics 5500 Intel 4.4.0 - Build 20.19.15.5063 [shadow_artifact.blend](https://archive.blender.org/developer/F9604241/shadow_artifact.blend)

Added subscriber: @Kuboa

Added subscriber: @Kuboa
Philipp Oeser removed the
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Reference: blender/blender#69762
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