Blender 2.80 crash in edit mode linked objects #69806
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#69806
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: windows 10 - 64 bits - 16 gb of ram
Graphics card: nvidia geforce 750m
Blender Version
Broken: 2.80
Worked:
Short description of error
Snapping options : vertex and edge are enabled
In edit mode (object at the world origin)
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Added subscriber: @Ricimer_Amer
Added subscriber: @dfelinto
I cannot reproduce, please attach a file right before you start the transform step.
Does it crash as soon as you start to move?
Blender 2.80 crash in edtit modeto Blender 2.80 crash in edit mode linked objectscrash_1.blend
default_settings.blend
Added subscriber: @ideasman42
Also can't redo the patch, could you test on a recent build?
Blender crashes after when I approach the selected edge to the snapping point of the linked object.
I will try.
@Ricimer_Amer we need to know the exact Blender you are testing. You can get it in the Python Console inside Blender with:
bpy.app.build_hash
Changed status from 'Open' to: 'Resolved'
Alright, I managed to reproduce with official 2.80 but not with a recent release build. Closing it for now. If the problem persist with a build from builder.blender.org please let us know and we can re-open it.
blender_system_info.txt
blender_debug_output.txt