Undo is making objects to disappear in sculpt mode #69822

Closed
opened 2019-09-12 23:53:18 +02:00 by Erick Tukuniata · 8 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 550 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.51

Blender Version
Broken: version: 2.81 (sub 11), branch: master, commit date: 2019-09-12 16:23, hash: 5b2cebf49b
Worked: (optional)

Short description of error
Undo is making objects to disappear in sculpt mode

Exact steps for others to reproduce the error

  • Load the factory settings, and add 3 more different objects
  • Go to object data properties and delete all those default UVs map
  • In the edit menu uncheck lock object modes and open preferences go to keymaps change select to right
  • Now activate Dyntopo for the objects ( right click select and ctrl+d to active Dyntopo)
  • Get a clay strip brush
  • Sculpt something on all the objects without leaving the sculpt mode since all of the objects are in sculpt mode. ( RMB select to change object and LMB to sculpt)
  • After all of them have some kind of deformations, start undo.

Things to notice sometimes objects change places and sometimes they disappear, when an object change place if you try to select it, it wouldn't happen.

You can try with the blend file as well. Open it and sculpt some and start to undo sculpt_undo_1.blend

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 550 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.51 **Blender Version** Broken: version: 2.81 (sub 11), branch: master, commit date: 2019-09-12 16:23, hash: `5b2cebf49b` Worked: (optional) **Short description of error** Undo is making objects to disappear in sculpt mode **Exact steps for others to reproduce the error** - Load the factory settings, and add 3 more **different** objects - Go to object data properties and delete all those default UVs map - In the edit menu uncheck lock object modes and open preferences go to keymaps change select to right - Now activate Dyntopo for the objects ( right click select and ctrl+d to active Dyntopo) - Get a clay strip brush - Sculpt something on all the objects without leaving the sculpt mode since all of the objects are in sculpt mode. ( RMB select to change object and LMB to sculpt) - After all of them have some kind of deformations, start undo. Things to notice sometimes objects change places and sometimes they disappear, when an object change place if you try to select it, it wouldn't happen. You can try with the blend file as well. Open it and sculpt some and start to undo [sculpt_undo_1.blend](https://archive.blender.org/developer/F7740929/sculpt_undo_1.blend)

Added subscriber: @ErickNyanduKabongo

Added subscriber: @ErickNyanduKabongo

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I could not reproduce the problem with the attached file.
Has it been resolved in recent builds? (https://builder.blender.org/download/)

I could not reproduce the problem with the attached file. Has it been resolved in recent builds? (https://builder.blender.org/download/)

Has it been resolved in recent builds?

No, I tried the attached file, now it is crashing. I tried with the instructions above i can reproduce with Master: 2.81 (sub 12), branch: master, commit date: 2019-09-23 15:18, hash: 14acac0bb7

Did you try to follow the step by step instructions?

> Has it been resolved in recent builds? No, I tried the attached file, now it is crashing. I tried with the instructions above i can reproduce with Master: 2.81 (sub 12), branch: master, commit date: 2019-09-23 15:18, hash: `14acac0bb7` Did you try to follow the step by step instructions?
Campbell Barton was assigned by Germano Cavalcante 2019-09-24 14:53:40 +02:00

Added subscriber: @ideasman42

Added subscriber: @ideasman42

@ideasman42, apparently the problem involves the undo system and bmesh.

A simple way to reproduce the problem is to:

  • open the attached file (note that lock object modes is disabled);
  • enable dyntopo on all objects (active object by clicking on it);
  • sculpt something on all the objects;
  • peform undo at least 3 times.
@ideasman42, apparently the problem involves the undo system and bmesh. A simple way to reproduce the problem is to: - open the attached file (note that lock object modes is disabled); - enable dyntopo on all objects (active object by clicking on it); - sculpt something on all the objects; - peform undo at least 3 times.

This issue was referenced by 79b703bb63

This issue was referenced by 79b703bb635ea719bbe31c1ece9884d2d298eaef

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Thomas Dinges added this to the 2.81 milestone 2023-02-08 16:46:57 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#69822
No description provided.