Noise Texture Fac output in Height bump node broken if Eevee rendering engine #70183

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opened 2019-09-23 16:35:03 +02:00 by dupoxy · 9 comments
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System Information
Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 680MX OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.17.5 355.10.05.45f01

Blender Version
Broken: version: 2.81 (sub 13), branch: master, commit date: 2019-10-03 21:03, hash: fbc096cf07
Worked: 2.80

Short description of error
Noise Texture Fac output in Height bump node is broken if rendering with Eevee

Exact steps for others to reproduce the error
open the file
turn the cube in the 3d viewport Area in material preview Shading

bug.blend
01.png
change render engine to Eevee
change material settings blend mod to Alpha clip
02.png
rainbows

video of the steps
2019-10-04 20-11-51.mp4

maybe similar to: #69776

**System Information** Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 680MX OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.17.5 355.10.05.45f01 **Blender Version** Broken: version: 2.81 (sub 13), branch: master, commit date: 2019-10-03 21:03, hash: `fbc096cf07` Worked: 2.80 **Short description of error** Noise Texture Fac output in Height bump node is broken if rendering with Eevee **Exact steps for others to reproduce the error** open the file turn the cube in the 3d viewport Area in material preview Shading [bug.blend](https://archive.blender.org/developer/F7789538/bug.blend) ![01.png](https://archive.blender.org/developer/F7789539/01.png) change render engine to Eevee change material settings blend mod to Alpha clip ![02.png](https://archive.blender.org/developer/F7789541/02.png) rainbows video of the steps [2019-10-04 20-11-51.mp4](https://archive.blender.org/developer/F7789565/2019-10-04_20-11-51.mp4) maybe similar to: #69776
Author
Contributor

Added subscriber: @dupoxy

Added subscriber: @dupoxy
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

No such bug here (linux, 970m, 435.21 drivers).

Are OS and GPU drivers up to date?

No such bug here (linux, 970m, 435.21 drivers). Are OS and GPU drivers up to date?
Author
Contributor

the GPU drivers are with the OS from APPLE

for bender 2.80 the download pages says "Requires macOS 10.12+".
I have version 10.12.6 (16G29) it should work with blender 2.81, no ?

the GPU drivers are with the OS from APPLE for bender 2.80 the download pages says "Requires macOS 10.12+". I have version 10.12.6 (16G29) it should work with blender 2.81, no ?
Author
Contributor

Today I tested blender version: 2.81 (sub 12), branch: master, commit date: 2019-09-30 22:00, hash: 60a827a2a9
still no luck ..
So i tried to find updated drivers for the GPU:
driver.png
None for macOS.

I then updated the OS to the latest: 10.12.6 (16G2136)
still no luck ..

@lichtwerk
Is there something more todo ?

Today I tested blender version: 2.81 (sub 12), branch: master, commit date: 2019-09-30 22:00, hash: `60a827a2a9` still no luck .. So i tried to find updated drivers for the GPU: ![driver.png](https://archive.blender.org/developer/F7784143/driver.png) None for macOS. I then updated the OS to the latest: 10.12.6 (16G2136) still no luck .. @lichtwerk Is there something more todo ?
Member

I think we need someone on MacOS to reproduce...

I think we need someone on MacOS to reproduce...
Author
Contributor

As of version: 2.81 (sub 13), branch: master, commit date: 2019-10-03 21:03, hash: fbc096cf07
I disconnected the noise texture color from the principled BSDF Base color, to make the bug show when opening the file.

As of version: 2.81 (sub 13), branch: master, commit date: 2019-10-03 21:03, hash: fbc096cf07 I disconnected the noise texture color from the principled BSDF Base color, to make the bug show when opening the file.
Author
Contributor

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
dupoxy self-assigned this 2019-12-07 08:17:38 +01:00
Author
Contributor

MacOS updated to v10.13.6 (17G66)
working system info:
System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 680MX OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.32.0 355.11.10.10.40.102

MacOS updated to v10.13.6 (17G66) working system info: **System Information** Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 680MX OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.32.0 355.11.10.10.40.102
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Reference: blender/blender#70183
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