Lattice point selection state with shape keys #70376

Closed
opened 2019-09-30 04:48:47 +02:00 by Meigo Kukk · 5 comments

System Information
Operating system: win10 64
Graphics card: Geforce GTX 1070

Blender Version
2.79. 2.80

Short description of error
When creating first shape key for lattice, it's point selection state will be frozen to current point selection state at that moment.
After that when changing point selection in edit mode, toggling to object mode and back, point selection will be changed to the state the lattice had in the moment of creation of first shape key.
Issue will be gone when deleteing all shape keys.

**System Information** Operating system: win10 64 Graphics card: Geforce GTX 1070 **Blender Version** 2.79. 2.80 **Short description of error** When creating first shape key for lattice, it's point selection state will be frozen to current point selection state at that moment. After that when changing point selection in edit mode, toggling to object mode and back, point selection will be changed to the state the lattice had in the moment of creation of first shape key. Issue will be gone when deleteing all shape keys.
Author

Added subscriber: @MeigoKukk

Added subscriber: @MeigoKukk
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Philipp Oeser self-assigned this 2019-09-30 16:23:17 +02:00
Member

Can confirm, same is true for 2.79 btw.
Think modeswitch should retain active and selected in this case (these are not copied over in BKE_editlattice_load)

Fix incoming...

Can confirm, same is true for 2.79 btw. Think modeswitch should retain active and selected in this case (these are not copied over in `BKE_editlattice_load`) Fix incoming...

This issue was referenced by e82ac9e596

This issue was referenced by e82ac9e596de98d8b0fcae0c7f10ef87fe2cdd50
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#70376
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