QuadriFlow crashes when using specific face numbers #70444

Closed
opened 2019-10-02 14:12:38 +02:00 by Frozen_Death_Knight · 4 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-10-01 19:51, hash: 3b23685c7d

Short description of error
Been experimenting with QuadriFlow quite a bit to see what it can and can't do. This time I tried it on a mask extracted mesh I made, which did not create very nice looking results (I was expecting it to look more like a quad loop when remeshing). However, I noticed that QuadriFlow crashes pretty regularly on even low poly meshes if you type in specific numbers that it can't create a new remesh out of. In my case, when I typed in 40-43 on my extracted mesh, it did not crash. However, once I reached 44, the program failed every time and simply died.

Desktop 2019.10.02 - 13.57.31.02.mp4

Exact steps for others to reproduce the error

Here's a file of the mask extract mesh. You can begin typing 40 faces into QuadriFlow to see if it works or not. If it doesn't crash, just type in another low number and keep trying until it does.
Crashing Mask Extract using QuadriFlow at 44 faces.blend

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30 **Blender Version** Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-10-01 19:51, hash: `3b23685c7d` **Short description of error** Been experimenting with QuadriFlow quite a bit to see what it can and can't do. This time I tried it on a mask extracted mesh I made, which did not create very nice looking results (I was expecting it to look more like a quad loop when remeshing). However, I noticed that QuadriFlow crashes pretty regularly on even low poly meshes if you type in specific numbers that it can't create a new remesh out of. In my case, when I typed in 40-43 on my extracted mesh, it did not crash. However, once I reached 44, the program failed every time and simply died. [Desktop 2019.10.02 - 13.57.31.02.mp4](https://archive.blender.org/developer/F7785555/Desktop_2019.10.02_-_13.57.31.02.mp4) **Exact steps for others to reproduce the error** Here's a file of the mask extract mesh. You can begin typing 40 faces into QuadriFlow to see if it works or not. If it doesn't crash, just type in another low number and keep trying until it does. [Crashing Mask Extract using QuadriFlow at 44 faces.blend](https://archive.blender.org/developer/F7785572/Crashing_Mask_Extract_using_QuadriFlow_at_44_faces.blend)

Added subscriber: @Frozen_Death_Knight

Added subscriber: @Frozen_Death_Knight

Here's another strange thing I found regarding QuadriFlow when using Paint Symmetry. You get far better quads when it is active, but you can't get a perfect loop that matches the original model. When it is inactive however, the results become completely unusable.
Desktop 2019.10.02 - 14.15.06.03.mp4

Here's another strange thing I found regarding QuadriFlow when using Paint Symmetry. You get far better quads when it is active, but you can't get a perfect loop that matches the original model. When it is inactive however, the results become completely unusable. [Desktop 2019.10.02 - 14.15.06.03.mp4](https://archive.blender.org/developer/F7785576/Desktop_2019.10.02_-_14.15.06.03.mp4)
Sebastian Parborg was assigned by Brecht Van Lommel 2019-10-02 18:44:35 +02:00

This is because the mesh you are trying to remesh is non manifold.

This is because the mesh you are trying to remesh is non manifold.

Closed as duplicate of #70095

Closed as duplicate of #70095
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Reference: blender/blender#70444
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