Wrong snapping default in Node Editor #70508
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Reference: blender/blender#70508
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System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48
Blender Version
Broken: version: 2.81 (sub 13), branch: master, commit date: 2019-10-03 21:03, hash:
fbc096cf07
Worked: 2.80
Short description of error
Nodes don't snap to the grid when snapping is turned on.
Exact steps for others to reproduce the error
Open Blender.
Switch to any node editor.
Move some nodes around.
Turn on snapping, and move some nodes around.
Notice how they don't snap to the grid.
Edit @JulianEisel: Issue is that values of the RNA enum were changed in
a244384864
, without versioning to account for existing values/defaults.Added subscriber: @Andrewm90
Added subscriber: @CharlieJolly
Can't reproduce. This works for me in the latest builds.
Added subscriber: @JulianEisel
The default for the Snapping mode seems to have changed, it now snaps to other nodes by default, not to the grid. Can you confirm that that is why it's not working?
However, I don't see a commit that intentionally did that change, it's likely due to missing versioning in
a244384864
.Note that Reset to Default Value sets to the intentioned default, that is grid snapping.
Yeah, it looks like it's just a changed default.
Nodes Don't Snap To Gridto Wrong default in Node EditorWrong default in Node Editorto Wrong snapping default in Node EditorThis issue was referenced by
4761028fc7
Changed status from 'Open' to: 'Resolved'