Array Modifier Performance Issues between 2.79 & 2.8x #71259

Closed
opened 2019-11-01 10:55:01 +01:00 by Patrick Wilson · 9 comments

System Information
Operating system: WINDOWS 10
Graphics card: 2x RTX2080ti
CPU: Intel i7-6900k

Blender Version
Broken: 2.80, 2.81, 2.82
Worked: 2.79

Short description of error
Huge performance degradation animating an object with an array modifier(s)

Exact steps for others to reproduce the error
Delete default cube (of course)
Add Monkey
Array Modify Monkey count 40 / X direction only
Array Modify Monkey count 40 / Y direction only
Insert translation keyframe
Move timeline forward
Move array of monkeys
Insert translation keyframe
Play animation

2.79 - 24fps (Up that array count!)
2.80 - 3 fps (Oof!)
2.81 - 4 fps
2.82 - 5 fps

The work around for us was to use vertex instances of our geometry, however we have a lot of models in our library that use arrays so lots of scenes we load into 2.8 slow down immensely.

**System Information** Operating system: WINDOWS 10 Graphics card: 2x RTX2080ti CPU: Intel i7-6900k **Blender Version** Broken: 2.80, 2.81, 2.82 Worked: 2.79 **Short description of error** Huge performance degradation animating an object with an array modifier(s) **Exact steps for others to reproduce the error** Delete default cube (of course) Add Monkey Array Modify Monkey count 40 / X direction only Array Modify Monkey count 40 / Y direction only Insert translation keyframe Move timeline forward Move array of monkeys Insert translation keyframe Play animation 2.79 - 24fps (Up that array count!) 2.80 - 3 fps (Oof!) 2.81 - 4 fps 2.82 - 5 fps The work around for us was to use vertex instances of our geometry, however we have a lot of models in our library that use arrays so lots of scenes we load into 2.8 slow down immensely.
Author

Added subscriber: @WilsonP

Added subscriber: @WilsonP

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Could you provide a simple blend file demonstrating the problem?

Could you provide a simple blend file demonstrating the problem?
Author
Sure. [arraymodifyperformance.blend](https://archive.blender.org/developer/F7897871/arraymodifyperformance.blend)

Added subscriber: @Sergey

Added subscriber: @Sergey

I can confirm.
In blender 2.79 the attached file could easily reach 60fps.
Apparently, starting from blender 2.80 the modifier is updated every frame.
@Sergey, is this a known limitation?

I can confirm. In blender 2.79 the attached file could easily reach 60fps. Apparently, starting from blender 2.80 the modifier is updated every frame. @Sergey, is this a known limitation?

This issue was referenced by a1747b058d

This issue was referenced by a1747b058d7f8e06e2f317736509d6bdb2d7ae2a

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sergey Sharybin self-assigned this 2019-11-05 15:26:49 +01:00
Author

Wonderful! Thanks Sergey.

Wonderful! Thanks Sergey.
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Reference: blender/blender#71259
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