Material view and Eevee Rendered View display glitch when scene contains hair particle systems with high amount of instances #71552

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opened 2019-11-13 19:19:51 +01:00 by Marco · 8 comments
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System Information
Operating system: Ubuntu 18.04.3
Graphics card: AMD RX 580

Blender Version
Broken: 2.81 1252577580
Worked: 2.80.75

Short description of error
Screenshot.png
American Beech.blend
This glitched viewport happens if you append the tree object in a new project in 2.81.

Exact steps for others to reproduce the error
The glitch happens only if you never go in material or rendered modes before appending the object.
So, open Blender 2.81, let everything as it is by default, click on File > Append and append the "American Beech" and "Leaves American Beech" objects.
Switch to material preview or rendered.... the tree is glitchy.
But, if before appending the object, you switch to material preview or rendered mode and then append the two objects then you will see it textured correctly.

**System Information** Operating system: Ubuntu 18.04.3 Graphics card: AMD RX 580 **Blender Version** Broken: 2.81 125257758007 Worked: 2.80.75 **Short description of error** ![Screenshot.png](https://archive.blender.org/developer/F8063111/Screenshot.png) [American Beech.blend](https://archive.blender.org/developer/F8063126/American_Beech.blend) This glitched viewport happens if you append the tree object in a new project in 2.81. **Exact steps for others to reproduce the error** The glitch happens only if you never go in material or rendered modes before appending the object. So, open Blender 2.81, let everything as it is by default, click on File > Append and append the "American Beech" and "Leaves American Beech" objects. Switch to material preview or rendered.... the tree is glitchy. But, if before appending the object, you switch to material preview or rendered mode and then append the two objects then you will see it textured correctly.
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Added subscriber: @nacioss

Added subscriber: @nacioss

#72110 was marked as duplicate of this issue

#72110 was marked as duplicate of this issue
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Can confirm.

Interestingly I can get around the glitch if I reduce the Leaves American Beech objects leaf particle system hair count to 772 or lower [carefully bisected this :) -- 773, and you have the glitch...]

System Information
Operating system: Linux-5.3.7-200.fc30.x86_64-x86_64-with-fedora-30-Thirty 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-11-14 09:44, hash: 8ff9eb97fb

Can confirm. Interestingly I can get around the glitch if I reduce the `Leaves American Beech` objects `leaf` particle system hair count to `772` or lower [carefully bisected this :) -- 773, and you have the glitch...] **System Information** Operating system: Linux-5.3.7-200.fc30.x86_64-x86_64-with-fedora-30-Thirty 64 Bits Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21 **Blender Version** Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-11-14 09:44, hash: `8ff9eb97fb`
Member

Added subscriber: @thechode

Added subscriber: @thechode
Philipp Oeser changed title from Appending glitch to Material view and Eevee Rendered View display glitch when scene contains hair particle systems with high amount of instances 2019-12-03 10:27:18 +01:00

Added subscriber: @DimaKon

Added subscriber: @DimaKon

Happens to us also in EEVEE, can not render few projects because of that : (
If there is a lot of objects in scene, shaders not fully update, till you click somewere or change frame.
It renders black and white images on batch render (renderfarm)
(tried latest builds, issue still exist starting from 2.81 till today)

Happens to us also in EEVEE, can not render few projects because of that : ( If there is a lot of objects in scene, shaders not fully update, till you click somewere or change frame. It renders black and white images on batch render (renderfarm) (tried latest builds, issue still exist starting from 2.81 till today)
Clément Foucault self-assigned this 2020-01-16 15:49:56 +01:00

Closed as duplicate of #74302

Closed as duplicate of #74302
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Reference: blender/blender#71552
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