Nodes changed after import in blender 2.81 (due to versioning code of blend mode refactor) #71584

Closed
opened 2019-11-14 20:18:22 +01:00 by Luc CHAMBAUD · 9 comments

System Information
Operating system: Windows 10
Graphics card: GeForce RTX 2070

Blender Version
Blender v2.80 and Blender v2.81 Beta Date: 2019-11-13 16:25 Hash: 9bd0d8b550
Worked: (optional)

Short description of error
The scene was created with blender 2.8. After opening in Blender 2.81, the rendering is not same :

Blender 2.80
blender_v2.80.png

Blender 2.81
blender_v2.81.png

Indeed, Blender added new nodes in the material. It's strange, for this reason I preferred to report it.

Blender 2.80
2019-11-14_19h42_15.png

Blender 2.81
2019-11-14_19h42_23.png

Exact steps for others to reproduce the error
Open this blend file with Blender 2.8 and after in Blender 2.81:
cube_b280.blend

Best regards
Luc

**System Information** Operating system: Windows 10 Graphics card: GeForce RTX 2070 **Blender Version** Blender v2.80 and Blender v2.81 Beta Date: 2019-11-13 16:25 Hash: 9bd0d8b5505a Worked: (optional) **Short description of error** The scene was created with blender 2.8. After opening in Blender 2.81, the rendering is not same : Blender 2.80 ![blender_v2.80.png](https://archive.blender.org/developer/F8078870/blender_v2.80.png) Blender 2.81 ![blender_v2.81.png](https://archive.blender.org/developer/F8078872/blender_v2.81.png) Indeed, Blender added new nodes in the material. It's strange, for this reason I preferred to report it. Blender 2.80 ![2019-11-14_19h42_15.png](https://archive.blender.org/developer/F8078986/2019-11-14_19h42_15.png) Blender 2.81 ![2019-11-14_19h42_23.png](https://archive.blender.org/developer/F8078991/2019-11-14_19h42_23.png) **Exact steps for others to reproduce the error** Open this blend file with Blender 2.8 and after in Blender 2.81: [cube_b280.blend](https://archive.blender.org/developer/F8079080/cube_b280.blend) Best regards Luc
Author

Added subscriber: @SniperKing

Added subscriber: @SniperKing
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Added subscribers: @fclem, @brecht, @lichtwerk

Added subscribers: @fclem, @brecht, @lichtwerk
Member

Thats due to the versioning code of 13d469e6f0.

@fclem: for cycles, this is not so nice, but it seems this material has seen some tweaking in Eevee as well [otherwise the Material->blend_method would not be set, right?]
Dont have a quick idea to solve nicely...

CC @brecht here as well

Thats due to the versioning code of 13d469e6f0. @fclem: for cycles, this is not so nice, but it seems this material has seen some tweaking in Eevee as well [otherwise the `Material->blend_method` would not be set, right?] Dont have a quick idea to solve nicely... CC @brecht here as well
Philipp Oeser changed title from Nodes changed after import in blender 2.81 to Nodes changed after import in blender 2.81 (due to versioning code of blend mode refactor) 2019-11-15 16:57:37 +01:00

One idea would be to check what render engine is set in the scene but then you run into issue where someone will have setup his material to have an EEVEE (workbench) preview but a Cycles render (active renderer).

Doing it one way or another will never satisfy all the cases so that's why we went for a simpler approach where we convert all outputs that are used by EEVEE.

One idea would be to check what render engine is set in the scene but then you run into issue where someone will have setup his material to have an EEVEE (workbench) preview but a Cycles render (active renderer). Doing it one way or another will never satisfy all the cases so that's why we went for a simpler approach where we convert all outputs that are used by EEVEE.

Added subscriber: @Foaly

Added subscriber: @Foaly

How about adding an extra output node for eevee, to which the "corrected" node setup is connected;
and leaving the unchanged setup connected to the - now separate - cycles output node?

How about adding an extra output node for eevee, to which the "corrected" node setup is connected; and leaving the unchanged setup connected to the - now separate - cycles output node?
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Jeroen Bakker self-assigned this 2020-01-13 16:33:31 +01:00
Member

Will mark this as a known issue as it works as intended.

Will mark this as a known issue as it works as intended.
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Reference: blender/blender#71584
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