Failed to cmake on x64 with MSVC #71994
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Reference: blender/blender#71994
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We failed to build Blender on x64 with MSVC. It failed to cmake This issue can be reproduced on master branch latest commit
4659fa5
. And it can cmake pass ondff7abf
commit . Could you please help take a look at this? Thank you!Environment:
Windows + VS2017
Steps to Reproduce:
Actual result:
[executing command] cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_SYSTEM_VERSION==10.0.17134.0 -DWITH_GTESTS=1 -DWITH_CYCLES=0 -DWITH_CYCLES_OPENSUBDIV=0 -DWITH_CYCLES_OSL=0 -DWITH_PYTHON_INSTALL=0 -DWITH_PYTHON_INSTALL_NUMPY=0 ..\src
CMake Warning at C:/Program Files/CMake/share/cmake-3.15/Modules/InstallRequiredSystemLibraries.cmake:558 (message):
Call Stack (most recent call first):
CMake Warning at C:/Program Files/CMake/share/cmake-3.15/Modules/InstallRequiredSystemLibraries.cmake:558 (message):
Call Stack (most recent call first):
CMake Warning at C:/Program Files/CMake/share/cmake-3.15/Modules/InstallRequiredSystemLibraries.cmake:558 (message):
Call Stack (most recent call first):
CMake Warning at C:/Program Files/CMake/share/cmake-3.15/Modules/InstallRequiredSystemLibraries.cmake:558 (message):
Call Stack (most recent call first):
CMake Error at build_files/cmake/platform/platform_win32.cmake:206 (message):
Call Stack (most recent call first):
See also "D:/Blender/build_x64/CMakeFiles/CMakeOutput.log".
[command took 7 seconds]
Added subscriber: @spacelg
Added subscriber: @LazyDodo
Changed status from 'Open' to: 'Archived'
as mentioned on the page you used to file this report
So i'm going to have to close your ticket, that being said building instructions for windows are available here: https://wiki.blender.org/wiki/Building_Blender/Windows
You're most likely missing the svn libs, they changed a while ago so be sure to grab a fresh copy of those.
Interesting vs version you have btw......
@LazyDodo (LazyDodo)
Thanks for your info. We checkout the new svn libs win64_vc15 and rebuild blender pass. Thank you so much.
For Interesting vs version you have btw......
We mainly use open source engineering to test vs unreleased compilers.