In weight paint mode xyz-mirror widget conflicts with x-mirror option #72064

Closed
opened 2019-11-30 11:07:25 +01:00 by Michael Soluyanov · 20 comments

System Information
Operating system: Linux-5.3.0-23-generic-x86_64-with-Ubuntu-19.10-eoan 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.82 (sub 1),
Worked: 2.80

Short description of error
In weight paint mode xyz-mirror widget conflicts with x-mirror option
Снимок экрана от 2019-11-30 13-01-13.png

Exact steps for others to reproduce the error

  • Open weight paint.
  • Disable xyz-mirror
  • Enable x-mittor option
  • Now x-mittor works, even xyz-mirror shows that it doesn't work.
**System Information** Operating system: Linux-5.3.0-23-generic-x86_64-with-Ubuntu-19.10-eoan 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21 **Blender Version** Broken: version: 2.82 (sub 1), Worked: 2.80 **Short description of error** In weight paint mode xyz-mirror widget conflicts with x-mirror option ![Снимок экрана от 2019-11-30 13-01-13.png](https://archive.blender.org/developer/F8181286/Снимок_экрана_от_2019-11-30_13-01-13.png) **Exact steps for others to reproduce the error** * Open weight paint. * Disable xyz-mirror * Enable x-mittor option * Now x-mittor works, even xyz-mirror shows that it doesn't work.
Author
Member

Added subscriber: @crantisz

Added subscriber: @crantisz

#72158 was marked as duplicate of this issue

#72158 was marked as duplicate of this issue

Added subscriber: @angavrilov

Added subscriber: @angavrilov

The weight paint "X Mirror" option is completely different and independent from the generic mirroring options.

The weight paint "X Mirror" option is completely different and independent from the generic mirroring options.

This issue was referenced by 9569425b02

This issue was referenced by 9569425b027cdb1c80e407697971f42fbee42388

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Brecht Van Lommel self-assigned this 2019-12-08 13:29:26 +01:00

This issue was referenced by 102fcba855

This issue was referenced by 102fcba8558152a0c644610016fbf6567060a257

Changed status from 'Resolved' to: 'Open'

Changed status from 'Resolved' to: 'Open'

Added subscribers: @Maker26, @brecht, @laurijh

Added subscribers: @Maker26, @brecht, @laurijh
Member

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

Changed status from 'Resolved' to: 'Needs User Info'

Changed status from 'Resolved' to: 'Needs User Info'
Member

At least I think the is resolved now, can you still reproduce the issue?

At least I think the is resolved now, can you still reproduce the issue?
Author
Member

I noted, that x-mirror and xyz-mirror is a different types of mirror, but interface is confusing.
X-mirror that makes an exact copy of weights and uses the names of the bones more relevant for weight paint. For me, It would be better, if the interface had only one type of mirror with setting: brush affects / full copy weights

Anyway, a don't see any difference in interface, exceptUnified Brushsettings is gone:
Снимок экрана от 2020-01-10 10-31-36.png

I noted, that x-mirror and xyz-mirror is a different types of mirror, but interface is confusing. X-mirror that makes an exact copy of weights and uses the names of the bones more relevant for weight paint. For me, It would be better, if the interface had only one type of mirror with setting: brush affects / full copy weights Anyway, a don't see any difference in interface, except**Unified Brush**settings is gone: ![Снимок экрана от 2020-01-10 10-31-36.png](https://archive.blender.org/developer/F8268196/Снимок_экрана_от_2020-01-10_10-31-36.png)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

That commit was reverted (so old UI is back), but isnt this a duplicate of {#65872}?

That commit was reverted (so old UI is back), but isnt this a duplicate of {#65872}?

Added subscriber: @iss

Added subscriber: @iss

I am not sure if I understand this report - is it that something doesn't work, or that "interface is confusing"?

I can not reproduce any "conflict" as described by this report.

Weight Paint Tool Symmetry

Mirror
Mirror the brush strokes across the selected local axes. Note that if you want to alter the directions the axes point in, you must rotate the model in Edit Mode and not in Object Mode.

Weight Paint Tool Options:

X Mirror
Use the X Mirror option for mirrored painting on groups that have symmetrical names, like with extension “.R”/ “.L” or “_R” / “_L”. If a group has no mirrored counterpart, it will paint symmetrically on the active group itself. You can read more about the naming convention in Editing Armatures: Naming conventions. The convention for armatures/bones apply here as well.
I am not sure if I understand this report - is it that something doesn't work, or that "interface is confusing"? I can not reproduce any "conflict" as described by this report. Weight Paint Tool Symmetry ``` Mirror Mirror the brush strokes across the selected local axes. Note that if you want to alter the directions the axes point in, you must rotate the model in Edit Mode and not in Object Mode. ``` Weight Paint Tool Options: ``` X Mirror Use the X Mirror option for mirrored painting on groups that have symmetrical names, like with extension “.R”/ “.L” or “_R” / “_L”. If a group has no mirrored counterpart, it will paint symmetrically on the active group itself. You can read more about the naming convention in Editing Armatures: Naming conventions. The convention for armatures/bones apply here as well. ```
Member

I think there is really nothing wrong with either of these settings (both have their advantages), just the UI is very confusing.
Really think we should merge this into #65872 (X-mirror activated in Edit Mode missleadingly affects symmetry in Weight Paint Mode), it is the same discussion.

I think there is really nothing wrong with either of these settings (both have their advantages), just the UI is very confusing. Really think we should merge this into #65872 (X-mirror activated in Edit Mode missleadingly affects symmetry in Weight Paint Mode), it is the same discussion.
Member

Closed as duplicate of #65872

Closed as duplicate of #65872
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Reference: blender/blender#72064
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