"in front" / x-ray on armature not working #72388

Closed
opened 2019-12-12 15:10:35 +01:00 by pranavjit virdi · 8 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48

Blender Version
Broken: version: 2.82 (sub 5), branch: master, commit date: 2019-12-12 13:12, hash: afcdea3961
Worked: 2.81a official release

Short description of error
this only happens in my production file, which has linked character proxy's, and library overrides, however i am unable to replicate it in a simple .blend. watch this video instead

2019-12-12 19-20-18.flv,

Exact steps for others to reproduce the error

  1. Open attached file.
  2. With the rig selected, go to pose mode;
  3. In the overlay options, disable and enable Fade Geometry.

bug_T72388.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48 **Blender Version** Broken: version: 2.82 (sub 5), branch: master, commit date: 2019-12-12 13:12, hash: `afcdea3961` Worked: 2.81a official release **Short description of error** this only happens in my production file, which has linked character proxy's, and library overrides, however i am unable to replicate it in a simple .blend. watch this video instead [2019-12-12 19-20-18.flv](https://archive.blender.org/developer/F8212817/2019-12-12_19-20-18.flv), **Exact steps for others to reproduce the error** 1. Open attached file. 2. With the rig selected, go to pose mode; 3. In the overlay options, disable and enable `Fade Geometry`. [bug_T72388.blend](https://archive.blender.org/developer/F8235083/bug_T72388.blend)

Added subscriber: @PranavjitVirdi

Added subscriber: @PranavjitVirdi

uhhg

can't replicate problem.
here's the blend file
Bug_Report_02.blend

uhhg can't replicate problem. here's the blend file [Bug_Report_02.blend](https://archive.blender.org/developer/F8233832/Bug_Report_02.blend)

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can confirm.
This is related to the option Fade Geometry .
It seems to be a side effect of the engine overlay refactor.

I can confirm. This is related to the option [Fade Geometry ](https://docs.blender.org/manual/en/latest/editors/3dview/controls/overlays.html#pose-mode). It seems to be a side effect of the engine overlay refactor.

Closed as duplicate of #72611

Closed as duplicate of #72611

Added subscribers: @brecht, @Phigon

Added subscribers: @brecht, @Phigon

@brecht Since this was posted 8 days before #72611, doesn't that make this the original and that now the duplicate?

@brecht Since this was posted 8 days before #72611, doesn't that make this the original and that now the duplicate?

I picked the report with the simplest repro case and description, it doesn't have to be the oldest.

I picked the report with the simplest repro case and description, it doesn't have to be the oldest.
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Reference: blender/blender#72388
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