Sculpt Mode RMB menu appears at shifted hotspot under pointer #72786
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Reference: blender/blender#72786
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System Information
Operating system: Windows 10 Pro 64-bit
Graphics card: NVIDIA GeForce RTX 2080 Ti
Blender Version
Broken: 2.82 alpha, December 30, 00:16:23 -
c2a37867f2
Worked: 2.81
Short description of error
In the latest Blender 2.82 alpha master builds, the right-click brush settings dialog in Sculpt Mode has its appearance hotspot set at the top right of the dialog, which is very inconvenient when you want to frequently adjust the brush size or strength slider.
The dialog appearance hotspot used to be at a more convenient, slider-centric position. It’d be great if that could be fixed, thanks a lot.
Ideally, you should be able to click and hold RMB, and move to the left or right to change the brush size, and up and down to change brush strength. And when additionally holding Shift, you'd adjust the smoothing strength.
Exact steps for others to reproduce the error
Added subscriber: @MetinSeven-1
Added subscriber: @ronsn
These behaviour was introduced by this Git commit
fb74dcc5d69d07f641e318557f679b95e52297a0
You can read the discussion about the changes and the review process here: https://developer.blender.org/D5928
Git commit message
Thanks @ronsn , I'll post my remark over there as well.
Added subscriber: @Mets
FYI: As @Mets commented in differential D5928 he wants to take a look into it after the new year's.
OK, thanks. The discussion was too elaborate to read all posts. 🙂
Ideally, you should be able to click and hold RMB, and move to the left or right to change the brush size, and up and down to change brush strength. And when additionally holding Shift, you'd adjust the smoothing strength.
Added subscriber: @PabloDobarro
Changed status from 'Needs Triage' to: 'Archived'
This can be considered an UI discussion, but not a bug, as the dialog is still functional.
Added subscriber: @ThinkingPolygons
This is a bug, since it was working correctly a few builds ago.
That erractic behavior was introduced by mistake in some random committ.
So yea, if it's not intended, then it's a bug.
Yo @Mets will you still look into this issue? 👍