Bone Envelope and Bone Size tools appear to have switched functions #72903
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Reference: blender/blender#72903
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Version: 2.82 alpha (Jan. 3rd, a854...) Linux 64 bit. Bug also occurs in current stable 2.81a
This bug requires no example file to reproduce.
How to reproduce:
The Bone Size tool edits the envelope size, and the Envelope Size tool affects the bone endpoint radius! That can't be right!
Added subscriber: @rocketman
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
I would confirm this, checking...
Well, might have to backflip on this; from the code-side this looks like intended behavior:
we have:
TFM_BONE_SIZE
TFM_BONE_ENVELOPE
TFM_BONE_ENVELOPE_DIST
TFM_BONESIZE
really goes toTFM_BONE_ENVELOPE_DIST
ininitTransform()
check
createTransArmatureVerts
forTFM_BONE_ENVELOPE
&TFM_BONE_ENVELOPE_DIST
(TFM_BONE_ENVELOPE
does the radius head/tail related stuff...)Bit confused atm., needs further investigation...
This comment was removed by @lichtwerk
Changed status from 'Confirmed' to: 'Needs Triage'
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Added subscribers: @WilliamReynish, @dr.sybren
So thinking about this further, the naming is not even that misleading, the overall
Bone Size
tool [can only be changed on the whole bone, not individually for head/tail] might be understood as additional envelope distance, whereas theBone Envelope
tool itself can influence head/tail individually and also changes envelope of course [just not the additional distance].Might be a bit confusing, both icons are unfortunate in my opinion:
Not sure what to do with this report...
@WilliamReynish
@dr.sybren
@lichtwerk please repeat the steps with the transform side panel visible (N). You will notice that the tool which is called "Bone Envelope" does not alter the bone's envelope distance value at all. It only effects the radius size of the bone's head and/or tail. Likewise, the tool which is called "Bone Size" affects only the envelope distance, and not the radius (size) of anything. It's backwards.
Wait, I see now that you have not misunderstood anything. But I still don't think this is a matter of confusing names or icons. The tool's intended functions are quite clear already- they're just switched! One simply does what the other ought to do!
EDIT: Okay NOW I see what you mean about Bbones. In this display mode, the Bone Size tool stops affecting the evnelope size, and instead affects the viewport display size.
Seems like there are, in fact, THREE different functions, split between TWO available tools in ONE toolbar slot, and they're all wrong. Thank you so much for looking into this issue. I will now go stick my head the toilet
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Added subscriber: @ideasman42
This is clearly a bug. They indeed are swapped. I had a brief look in the keymap and the tool definition, but it seems to be set correct there, so the issue must be somewhere deeper.
Assigning to @ideasman42 (feel free to re-assign as you wish).
This issue was referenced by
e66e21e58d
This issue was referenced by
dd2cdd436f
Changed status from 'Confirmed' to: 'Resolved'