Crash with links and Make proxy #73252
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Reference: blender/blender#73252
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9900k 2080ti Win10
Crash in both versions: Blender 2.8 and last build 2.82 Beta
81b7f8efaf
We work on The Diddlys animation with more complex rigging.
After we make the link to the character and Make Proxy to it is all fine.
But after I save and reopen the file is not open the file and crash.
Is tested already by other 2 people from our team.
I made a video demonstration for step by step:
https://www.youtube.com/watch?v=-Nk49AVNZU4&feature=youtu.be
Blend file:
Dee & Dum.blend
Added subscriber: @istoltoto
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
Here is the file after linking and making proxies:
T73252_proxied.blend
Crash happens e.g. for this object
DEE Airplane sliders names
(that is a font object as a custom bone display object)lb
is NULLAlso note that even if I remove all font objects from the original
Dee & Dum.blend
, crash will still occur [looks like blender keeps them around if they are used as custom bone display object]Will now look into making a simpler repro case here...
Hm, simplest try at recreating something like this survives [of course :)]...
#73252.zip
Needs more investigation...
@istoltoto : if you can come up with a simpler testcase, that would also help...
I'm sorry but I really don't know how to make a more simple test case.
We have encountered this problem only in this case, but for other characters we don't encounter this problem.
Can you please help us with this bug, as is really vital for our whole animation that we worked 1 year already
As a workaround, you can just enable in Viewports (monitor icon):
DUM WIDGETS
,DUM menu sliders name
collections and all font objects insideDUM menu sliders name
DEE WIDGETS
,DEE menu sliders name
collections and all font objects insideDEE menu sliders name
in the source file
Dee & Dum.blend
.Linking the
Character DUM
andCharacter DEE
collections into a new file, Making Proxies, then saving and reloading survives then...Dee & Dum fixed workaround.blend
Of course this is just a workaround, those font objects will be visible when first linked and you can only turn OFF visibility by using the eye icon then.
But maybe this workaround will do for now?
Thank you really much Philipp,
You really save us with this workaround 👍👍👍👍
Added subscriber: @dr.sybren
Changed status from 'Confirmed' to: 'Needs User Info'
Either @istoltoto or @lichtwerk, please provide some steps to reproduce this issue. I can open the files from #73252.zip just fine without any crash. The originally uploaded file is too complex for a developer to analyze.
Yeah, #73252.zip suvives like I said. Can have a look again tomorrow if I can come up with something
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.