Proportional Editing Bug Blender 2.81a #73592
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Reference: blender/blender#73592
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash:
f1aa4d18d4
Short description of error
The proportional Editing is not working. I have try to used on a ico sphere (with no modifies on it) but the "circle" of size doesn't appear. I've try with MB and Page down page up. Doesn't do anything and move all the vertex.
proportionalEditingBug.blend
Added subscriber: @NikoChaTue
Added subscriber: @AlanT
Your proportional edit size has somehow got very big. Maybe once the circle was lost off screen it just got more and more lost.
{F8321662 size=full}
Bring the value down to about 1.0 and see if you can see the circle.
It can be quit easy to lose the proportional editing circle, it's happened to me when I've proportional edited in the 3D view and then moved to the UV Editor and tried proportional editing there. Maybe there should be a 'circle is off screen' indicator, especially for those who don't realise the proportional size is displayed.
Added subscriber: @Pasang
Changed status from 'Needs Triage' to: 'Archived'
@NikoChaTue , The effect radius of the proportional edit is very big in your test file. Value of about 0.1 should be OK.
Select a vertex and lower the radius by scrolling the mouse wheel up.
While this is not a bug, improvements could be made, like by making it's own dedicated tool.