Adding a mask modifier causes the shape key driver to fail. #74207
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Reference: blender/blender#74207
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System Information
Operating system:windows10(64bit)
Graphics card:GTX2060
Blender Version
Broken: ver 2.82 it is not daily build
Worked: (optional)
Short description of error
Exact steps for others to reproduce the error
1.Make two cube meshes.One is a source. One is a target.
2.Create an arbitrary shape key for each mesh.
3.Set the following data of the source mesh as the key driver of the target mesh.
data.shape_keys.key_blocks - [x] .value
4.Add a mask modifier to the source mesh and mask some vertices using vertex groups.
5.An error occurs when updating the driver.
blend file
Mask_Modifier_Bug.blend
video
Blender 2020-02-26 03-06-00.mp4
Problem can be avoided if this is driven by the mesh datablock instead of the object datablock.
Mask_Modifier_Bug_driven_by_mesh_datablock_instead_of_object_datablock.blend
Added subscriber: @Jun-Takahashi
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
Problem can be avoided if this is driven by the mesh datablock instead of the object datablock.
Mask_Modifier_Bug_driven_by_mesh_datablock_instead_of_object_datablock.blend
Added subscriber: @JacquesLucke
This might be related: #65148.
Added subscribers: @Sergey, @mont29
The issue here is that the drivers gets evaluated by the depsgraph, using evaluated datablocks. And evaluated objects have evaluated obdata (like mesh) from modifier stack, which obviously have no shapekeys anymore (since those shapekey data would be completely invalid for the mesh generated by the modifiers most of the time).
Am not sure how to fix that best tbh, @Sergey might have ideas here?
Anyway, this is indeed a duplicate of #65148.
Closed as duplicate of #65148