Setting image interpolation to "closest" and projection to "box" causes extrapolation setting "repeat" to fail #74395

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opened 2020-03-03 12:19:00 +01:00 by Martin · 10 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd7

Exact steps for others to reproduce the error
When creating an image-texture material in current version 2.82 or 2.83 alpha daily build, setting image interpolation to "closest" and projection to "box" causes the extrapolation setting "repeat" to fail and not repeat the texture. Please see screenshot below for example and exact settings of the image node. When setting the interpolation back to the default "linear", "repeat" works as intended. When setting "linear", "extend" and "clip" work like "repeat". I assume that is another related bug.

Hope this helps. Thank you all for your hard work! Blender is an amazing tool!

image.png

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: `77d23b0bd7` **Exact steps for others to reproduce the error** When creating an image-texture material in current version 2.82 or 2.83 alpha daily build, setting image interpolation to "closest" and projection to "box" causes the extrapolation setting "repeat" to fail and not repeat the texture. Please see screenshot below for example and exact settings of the image node. When setting the interpolation back to the default "linear", "repeat" works as intended. When setting "linear", "extend" and "clip" work like "repeat". I assume that is another related bug. Hope this helps. Thank you all for your hard work! Blender is an amazing tool! ![image.png](https://archive.blender.org/developer/F8384817/image.png)
Author

Added subscriber: @MartinH

Added subscriber: @MartinH
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
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Please prepare a very simple .blend file that shows the issue. That makes it much easier for us to reproduce the issue. Make sure you pack the texture into the file.

Please prepare a very simple .blend file that shows the issue. That makes it much easier for us to reproduce the issue. Make sure you pack the texture into the file.
Author

Sure, no problem. Here is a minimal example with the default cube and a generated uv-testgrid texture.

testcase-texture-mapping-2020-03-03.blend

Sure, no problem. Here is a minimal example with the default cube and a generated uv-testgrid texture. [testcase-texture-mapping-2020-03-03.blend](https://archive.blender.org/developer/F8384871/testcase-texture-mapping-2020-03-03.blend)
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Thanks, I can reproduce the issue now. This seems to be Eevee specific.

Checking...

Thanks, I can reproduce the issue now. This seems to be Eevee specific. Checking...
Author

Wow, I'm super impressed how fast you reacted to and fixed this bug. Excellent work, thanks a lot!

Wow, I'm super impressed how fast you reacted to and fixed this bug. Excellent work, thanks a lot!

This issue was referenced by 7f404f1c74

This issue was referenced by 7f404f1c74294c72cb66a708b26841b5ed6a84fb
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Jacques Lucke self-assigned this 2020-03-08 14:43:49 +01:00
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Reference: blender/blender#74395
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