Mac OS draws object made from only vertices differently from Windows (object 'Display as' mode set to 'WIRE'). #74438
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Reference: blender/blender#74438
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 660/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-02-11 14:45, hash:
c939b4df18
Short description of error
Scene has cube mesh object - with edges and faces removed (only vertices are left). In object mode vertices will be visible as points, but if I want to hide them I can set object 'Display as' mode to - 'WIRE' then:
Hopefully this can be unified to hide drawing of verts in object mode and 'WIRE' draw method for both OS.
Exact steps for others to reproduce the error
I attach blend with hidden cube vertices in object mode.
BBoxDrawing.blend
Added subscriber: @JoseConseco
Added subscribers: @fclem, @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
In my opinion a mesh with only looseverts should be visible in both solid mode and wireframe mode.
This is how it worked in blender 2.79.
I don’t know why you say it’s not good to remain visible. The problem here seems to be on Windows and not on Mac.
@fclem, do you know if you had a decision on how it should be?
Hiding verts by setting object 'Display as' WIRE in just nice option to have, IMO better to have 2 options, rather than make verts always visible.
In my case I want to be able to snap to invisible verts using build-in blender vert snapping tools, while I'm drawing them in python using BGL. But yep, you may say it is actually bug- and that they are should be always invisible - it is just nice trick to have (hiding verts by drawing object as wire)
@mano-wii I don't remember any decision on this. It might be a bug. They don't show here either on linux.
Added subscribers: @ankitm, @brecht
In my opinion the correct thing should be to follow what it was in 2.79.
So that should solve:
But it's strange that on the Mac the drawing behaves differently.
@ankitm or @brecht, can you confirm that behavior on Mac?
tested on 2.83
3da2dc8213
downloaded from https://builder.blender.orgScreen Recording 2020-03-05 at 23.52.59.mov
This issue was referenced by
3912a2a227
Changed status from 'Confirmed' to: 'Resolved'
This issue was referenced by
1131e33026