New "Vertex Color | Color" input does not bake diffuse with Cycles. #74459
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Reference: blender/blender#74459
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.07
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash:
77d23b0bd7
Worked: (optional)
Short description of error
when baking a model that has vertex colors into a texture map with a BSDF shader Cycles. If the base color is set to use the new "Vertex Color | Color" it will fail to bake the diffuse color. if you use input of type Attribute with the name of the vertex color group, it will bake diffuse color just fine.
Exact steps for others to reproduce the error
load .blend bake_fail.blend
all layers and then select "Automesh_Collection 1" as the active mesh. set to cycles render and try to bake a diffuse texture.
change the waspMat Base color to use "Attribute" with "Col" typed in and repeat. note it works.
Added subscriber: @spiraloid-3
Added subscriber: @lichtwerk
Can confirm in 2.82 release.
This is because you usually have to define the vertexcolor layer in the
Vertex Color
nodeHowever, since
65ea5020c4
you dont have to do this anymore (if none is specified, it will take the layer marked for rendering -- the one with the camera icon)So this is fixed in current master:
Vertex Color
nodeClosed as duplicate of #73938