Fluid: Crash with Fire/Smoke Noise #74828

Closed
opened 2020-03-16 21:30:54 +01:00 by MC · 6 comments

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4ca
Worked: N/A

Short description of error
Sometimes attempting to use the Noise property of a Fire emitter (via fluids) causes a crash.

I'm unable to test this in earlier versions of blender due to time constraints.

Exact steps for others to reproduce the error
I'm attaching a blend file. All you should have to do is press Play on the timeline window, and after reaching a certain frame, it'll crash to desktop. Doom 4 Weapons New.blend

Disabling the Noise parameter will stop the crash. But strangely, it only happens whenever the effects aren't there, around the 10-20 ranges.

**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `375c7dc4ca` Worked: N/A **Short description of error** Sometimes attempting to use the Noise property of a Fire emitter (via fluids) causes a crash. I'm unable to test this in earlier versions of blender due to time constraints. **Exact steps for others to reproduce the error** I'm attaching a blend file. All you should have to do is press Play on the timeline window, and after reaching a certain frame, it'll crash to desktop. [Doom 4 Weapons New.blend](https://archive.blender.org/developer/F8410815/Doom_4_Weapons_New.blend) Disabling the Noise parameter will stop the crash. But strangely, it only happens whenever the effects aren't there, around the 10-20 ranges.
Author

Added subscriber: @MajorCooke

Added subscriber: @MajorCooke

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I can confirm the crash.
And when opening Blender in Debug mode I come across this assert:

Aborting: Grid interpol dim [1,1,1] : index -2 out of bound
I can confirm the crash. And when opening Blender in Debug mode I come across this assert: ``` Aborting: Grid interpol dim [1,1,1] : index -2 out of bound ```
Sebastián Barschkis changed title from Crash with Fire/Smoke Noise to Fluid: Crash with Fire/Smoke Noise 2020-04-06 17:54:43 +02:00

This issue was referenced by 4a83832120

This issue was referenced by 4a83832120647044908898a9afc5e54028d78617

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Sebastián Barschkis self-assigned this 2020-04-07 14:32:10 +02:00
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Reference: blender/blender#74828
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