TaskScheduler Improvements #75134
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Reference: blender/blender#75134
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The current task scheduler was implemented for running heavy tasks. Currently it is also used to run small and tiny tasks (sculpting, draw manager and other areas).
There are some improvements that could be done to optimize the task scheduler for small/tiny tasks.
** DrawManager can schedule all the task in a single go.
In stead of implementing the low level bits we could reuse existing libraries like TTB, Which was already been experimenting with.
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @Jeroen-Bakker
[WIP] TaskScheduler Improvementsto TaskScheduler ImprovementsAdded subscriber: @sozap
Added subscriber: @Sergey
This is already possible. Could be streamlined a bit, but all the required fundamentals are there.
Not in the current scheduler.
Priority here should be to get TBB to replace our own naive implementation. In my tests from a while back it solved a lot of threading overhead, simplified API (no need to have such a fine-grained functions).
And as you've mentioned, TBB supports flow graphs, which can also be used in #75208.
Added subscriber: @Garek
I think this has been done and the task could be closed?