Blender crashes when you check 'Header > Gizmo > Object Gizmos >Rotate' in Modelling workspace #75753

Closed
opened 2020-04-15 16:11:37 +02:00 by Óscar · 10 comments

System Information
Operating system: macOS 10.13.6 Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon HD 6970M OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.68.24

Blender Version
Broken: version: 2.83 (sub 13), branch: master, commit date: 2020-04-14 20:14, hash: 04f006ea9e
Short description of error
Like title says, Blender crash when you check in header 'Gizmos >Rotate' in Modelling workspace.

Exact steps for others to reproduce the error

  1. Open Blender and 'Load Factory Settings'
  2. Change to 'Modelling' workspace
  3. Check 'Rotate' in Header > Gizmo > Object Gizmos
**System Information** Operating system: macOS 10.13.6 Darwin-17.7.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon HD 6970M OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.68.24 **Blender Version** Broken: version: 2.83 (sub 13), branch: master, commit date: 2020-04-14 20:14, hash: `04f006ea9e` **Short description of error** Like title says, Blender crash when you check in header 'Gizmos >Rotate' in Modelling workspace. **Exact steps for others to reproduce the error** 1. Open Blender and 'Load Factory Settings' 2. Change to 'Modelling' workspace 3. Check 'Rotate' in Header > Gizmo > Object Gizmos
Author

Added subscriber: @Oxer-1

Added subscriber: @Oxer-1
Member

Added subscribers: @ankitm, @lichtwerk

Added subscribers: @ankitm, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Cannot reproduce here

System Information
Operating system: Linux-5.5.13-200.fc31.x86_64-x86_64-with-fedora-31-Thirty_One 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.64
version: 2.90 (sub 0), branch: master, commit date: 2020-04-15 13:57, hash: 549b854187

@ankitm : can you reproduce this on MacOS?
@Oxer-1 : do you have a chance to upgrade MacOS? or test on another machine?

Cannot reproduce here **System Information** Operating system: Linux-5.5.13-200.fc31.x86_64-x86_64-with-fedora-31-Thirty_One 64 Bits Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.64 version: 2.90 (sub 0), branch: master, commit date: 2020-04-15 13:57, hash: `549b854187` @ankitm : can you reproduce this on MacOS? @Oxer-1 : do you have a chance to upgrade MacOS? or test on another machine?
Óscar changed title from Blender crash when you check 'Header > Gizmo > Object Gizmos >Rotate' in Modelling workspace to Blender crashes when you check 'Header > Gizmo > Object Gizmos >Rotate' in Modelling workspace 2020-04-15 16:37:39 +02:00

Added subscriber: @rjg

Added subscriber: @rjg

The [AMD Radeon HD 6970M has the TeraScale 2 architecture ]] and therefore doesn't fulfill the https:*www.blender.org/download/requirements/ . [ https://en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units#API_Overview | GCN first generation or later is required for AMD GPUs. If the issue is related to viewport drawing of gizmos, then this is likely the cause.

The [AMD Radeon HD 6970M has the TeraScale 2 architecture ]] and therefore doesn't fulfill the [[ https:*www.blender.org/download/requirements/ | minimum requirements for Blender 2.8x ]]. [[ https://en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units#API_Overview | GCN first generation or later ](https:*en.wikipedia.org/wiki/Radeon_HD_6000_series) is required for AMD GPUs. If the issue is related to viewport drawing of gizmos, then this is likely the cause.
Member

Cannot redo, macOS 10.14.6
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12
51e73e9956

Cannot redo, macOS 10.14.6 Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12 51e73e9956
Author

Hi, I didn't udgrade the macos and I haven't another machine to test but I installed the new revision Blender 2.83 (sub 13), branch: master, commit date: 2020-04-15 12:03, hash: 54736d5058 and the issue was fixed. 😲

Hi, I didn't udgrade the macos and I haven't another machine to test but I installed the new revision Blender 2.83 (sub 13), branch: master, commit date: 2020-04-15 12:03, hash: 54736d505866 and the issue was fixed. 😲
Author

How can I mark as resolved (for the moment)?

How can I mark as resolved (for the moment)?
Member

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Ankit Meel self-assigned this 2020-04-16 06:56:41 +02:00
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Reference: blender/blender#75753
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