Invalid geometry in Alembic crashes Blender #76514
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Reference: blender/blender#76514
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1660/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.92
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash:
77d23b0bd7
Worked: 2.79
Short description of error
I'm trying to import an alembic file from SpeedTree that contains a plant with a growing animation. As soon as I hit Import, Blender crashes.
Note: If I try to import an alembic file of the same model, only with wind animation and no growing animation, the file imports fine and the animation works. Tried opening the growing animation file in Blender 2.79 as well, and it all works perfectly fine.
I tried cheating my way around, and save that scene in Blender 2.79 and then open it in Blender 2.82. While that works, I can open the scene and the model is in there, moving the timeline in any way causes Blender to crash again.
Exact steps for others to reproduce the error
Just open an empty scene and try to import the attached files. One of them will crash your Blender.
Flowe_wind.abc
Flower_grow.abc
Added subscriber: @radumitroi
Added subscribers: @dr.sybren, @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Works fine in 2.80 release still, later releases fail...
CC @sybren.
Well, I'll have a go on with 2.80. Hopefully it does work. I only need it in a version that supports Eevee, so I don't care for the rest if it does work.
Blender opens some alembic files while others cause immediate crashto Invalid geometry in Alembic crashes BlenderThis issue was referenced by
973ab436f0
SpeedTree is known for producing invalid geometry, and this case is the same. Still, it's nice to not have Blender crash on it.
Changed status from 'Confirmed' to: 'Resolved'