Glare node bug when using NLM denoising #77314
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Reference: blender/blender#77314
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System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 580X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash:
375c7dc4ca
Worked: (optional)
Short description of error
Occasionally noisy when using grain anodes in compositor particle images. No issue with OIDN.
test_Denoising0062-0093.mov
Exact steps for others to reproduce the error
test.blend
Check composited images or rendered animation.
Added subscriber: @cubimation
Added subscriber: @iss
Can you update GPU driver and test Blender version 2.90? https://builder.blender.org/download/
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi,I made new simple scene by 2.83
And,I try rendering by 2.83 and 2.9
Of course, the particle system was recreated in each version
But the problem happened
System is up to date
blender2.83
test_2.83.blend
test_2.83_0001-0035.mov
blender2.9
test_2.9.blend
test_2.9_0001-0035.mov
Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
@cubimation I am looking at older reports, is this still an issue? Or have anything changed?
Hi.
I opened the previous file with blender 2.83.9 and tried rendering.
But the noise appeared as before
test_2.83.9_0001-0035.mov
Next, I imported the object in the file in question into a new scene and made the same scene settings.
Then the noise disappeared.
But a little flash-like light appears.
import_objects_0001-0036.mov
New_test_scene_2.83.9.blend
Thanks for update. Can you also check with latest 2.92 build from https://builder.blender.org/download/ ?
I have just finished the test.
First I rendered the previous file with blender 2.92.0 Alpha.
test_2.92.0_Alpha_0001-0035.mov
Next, I made the same settings for the new scene. Then I appended the objects and rendered them
test_new_scene_2.92.0_Alpha_0001-0035.mov
test_new_scene_2.92.0_Alpha.blend
I also tested with blender 2.91.0 Beta and the result was the same
Noise appeared unlike blender 2.83.9
Added subscriber: @ditos
Was it intentional that you had activated the old Denoiser (NLM)?
I have deaktivated it and put a OpenImageDenoiser-Node in the Compositor.
No flash-like Lights or anything else.
test_new_scene_2.92.0_Alpha_0001-0035.mov
Win 10
Blender 2.92.0 Alpha - November 28, 00:48:44-
fbdf1af355
Nvidia Studio Driver - 457.30
@ditos Thanks for looking into this. I have re-checked this and I can even reproduce now and confirm issue with denoising method.
I am not sure why I couldn't confirm before. It is possible that I just looked in render window where I can't see this glitch.
Glare node bug when using denoisingto Glare node bug when using NLM denoisingChanged status from 'Needs Developer To Reproduce' to: 'Confirmed'
Closed as duplicate of #65648