Crash when moving to Shading workspace #77325

Closed
opened 2020-06-03 22:22:19 +02:00 by Davide Caprioli · 12 comments

System Information
Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GT 650M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.17.5 355.10.05.45f01

Blender Version

Broken: version: 2.83.0, commit date: 2020-06-03, hash: 211b6c29f7
version: 2.90, commit date: June 08, hash: 9f7d84b656
Worked: version: 2.82 -

Short description of error
When I open Blender, without changing anything in the default scene, if I move to the 'Shading' workspace my system freezes for a few seconds and crashes (it closes).

Exact steps for others to reproduce the error

  • Default startup scene
  • click on 'Shading' workspace from the top bar
**System Information** Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GT 650M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.17.5 355.10.05.45f01 **Blender Version** |Broken:|version: 2.83.0, commit date: 2020-06-03,|hash: `211b6c29f7` | -- | -- | -- | ||version: 2.90, commit date: June 08,|hash: `9f7d84b656` |Worked:|version: 2.82|- **Short description of error** When I open Blender, without changing anything in the default scene, if I move to the 'Shading' workspace my system freezes for a few seconds and crashes (it closes). **Exact steps for others to reproduce the error** - Default startup scene - click on 'Shading' workspace from the top bar

Added subscriber: @DaveDeer

Added subscriber: @DaveDeer

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Cant redo:

  • OS: Linux 5.6.14-arch1-1
  • REV: e723ec04fb616157365f86b53651c950e6a98560
  • GPU: GeForce GTX 1080
Cant redo: * OS: Linux 5.6.14-arch1-1 * REV: `e723ec04fb616157365f86b53651c950e6a98560` * GPU: `GeForce GTX 1080`

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

This GPU is a bit old, maybe the drivers are no longer mantained on MAC.
I'm not sure how the driver update works on the Mac.
See https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
Maybe it helps.

This GPU is a bit old, maybe the drivers are no longer mantained on MAC. I'm not sure how the driver update works on the Mac. See https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html Maybe it helps.

Thank you for the advice. The same GPU under Bootcamp/Windows performs well indeed. So it must be macOs drivers fault.

Thank you for the advice. The same GPU under Bootcamp/Windows performs well indeed. So it must be macOs drivers fault.

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Did you check if any previous version of blender worked?

Did you check if any previous version of blender worked?

With the 2.82 Eevee/Lookdev was a bit slower on macOs than on Windows, but at least it wasn't crashing. So, yes, the 2.82 was working fine.

I'm trying the 2.90 also and with the last build available (June 08, 23:41:32 - 9f7d84b656) it's not crashing but it freezes and becomes unresponsive.

With the 2.82 Eevee/Lookdev was a bit slower on macOs than on Windows, but at least it wasn't crashing. So, yes, the 2.82 was working fine. I'm trying the 2.90 also and with the last build available (June 08, 23:41:32 - 9f7d84b656fb) it's not crashing but it freezes and becomes unresponsive.

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Philipp Oeser removed the
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EEVEE & Viewport
label 2023-02-09 15:14:55 +01:00

Nvidia cards are no longer supported on macOS, closing.

Nvidia cards are no longer supported on macOS, closing.
Blender Bot added
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labels 2024-02-28 15:29:11 +01:00
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Reference: blender/blender#77325
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