Crash on CPU render when "Open Shading Language" is deselected in render settings. #79359
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Reference: blender/blender#79359
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System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 555X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15
Blender Version
Broken: version: 2.83.2, branch: master, commit date: 2020-07-09 05:50, hash:
239fbf7d93
Worked: N/A
Short description of error
I'm new to Blender, so forgive me if this is a simple or known error.
When attempting to perform a render of the attached blend file (crash.blend) when "Open Shading Language" is deselected, Blender crashes, and I'm given the attached crash dump (crash.txt).
Exact steps for others to reproduce the error
Note that the crash does not occur when "Open Shading Language" is selected.
crash.txt
system-info.txt
crash.blend
Added subscriber: @kane_rogers
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
No crash here.
Just a stab in the darK:
Also the following textures are missing, please pack them into the file and reupload
also it might be a good idea to simplify the file (e.g. delete one object or material after the other) and see at which point it stops crashing...
Added subscriber: @ankitm
Judging by the scene and motion of objects, this is very similar to #75238 (Hair particles with motion blur crash).
Like a user said in #75238#986288, I cannot redo the crash in 2.90 either.
e56ff76db5
Darwin 18 intel hd 6000Closed as duplicate of #75238