2.90 Mantaflow Smoke Simulation with Turbulence Field Blasts Off #79537
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Reference: blender/blender#79537
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System Information
Operating system: Windows 10
Graphics card: Radeon RX 580
Blender Version
Broken: 2.90.0 Beta, branch: master, commit date: 2020-08-04 18:05, hash:
97be726f93
, type: ReleaseWorked: 2.83.3, branch: master, commit date: 2020-07-22 06:01, hash:
353e5bd749
, type: ReleaseShort description of error
2.90 Mantaflow Smoke Simulation with Turbulence Field Blasts Off after Frame 214. Didn't Blast off in 2.83.3 LTS. Nor in 2.82a Last Version
NOTE:- 2.83.0 Used to get Blasted Off as seen in this comparison 2.82 vs 2.83 Mantaflow Comparison - 2m05s
Exact steps for others to reproduce the error
TurbCOMP1.mp4
{F8746213}2.83.3.blend
Added subscriber: @REYNEP
And By "2.83.3LTS Doesn't Blast Off"I Mean It Literally Doesn't Blast of Even afterThousands of Frames! Here Goes a 60fps 1000 Frame SIM:-
NoBlast60fps.mp4
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @Peeeynk
Hello, first time commenting here and I also experienced something similar. I have been trying to create a fire/smoke sim and it always ends up with it "blasting off"
I'm using an Rx 5700XT with Blender v2.83.3, baked it with 200 resolution. There was also a turbulence field present in my scene
FIRE+SMOKE and ONLY SMOKE Mantaflow Test on Blender 2.83.3 LTS With Turbulance And Wavelet noise Upres = 2.... It Gets Blasted off
TurbWithNoise.mp4
FireNSmoke_2.83.3LTS_Turb_Noise.blend
Added subscriber: @thuskodesign
Added subscriber: @Iago-Diogo-de-Vasconcelos-Mota
Added subscriber: @sebbas
Changed status from 'Confirmed' to: 'Resolved'
This issue should be resolved now (starting from
663e047102
)! If there are still issues, please just reopen + tag me!