Wrong result when projecting texture from camera on object with modifier. #79714
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Reference: blender/blender#79714
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System Information
Operating system: Linux-5.4.0-42-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 760/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21
Blender Version
Broken: version: 2.8x range, 2.91.0 Alpha, branch: master, commit date: 2020-08-11 14:14, hash:
a3af59f8e3
Worked: N/A
Short description of error
I want to project a texture from the camera on an object with a mirror modifier. To do this I make sure the UV map is confined to the left half of UV space and set 'Offset U' in the mirror modifier to .5. When I project the texture from the camera in 2.83 I get a stippled result, mostly correct with black stipples.
I tried to reproduce the bug in my 2.91 alpha git debug build to investigate some more, but when trying the project in that version I get a crash (assert failed)
Exact steps for others to reproduce the errorbug-texture-project-mirror-mod.blend
(you can skip these steps if you use the attached .blend)
delete the left face of the default cube.
move the cube 1 to the right.
set the object origin to the world origin
add a mirror modifier, change 'Offset U' to .5 (in 'data')
generate an UV map (smart uv project or whatever)
got to the UV editing tab and scale the UV map with .5 in the X direction, making sure it is confined to the left half of the UV space.
click the camera object and add a background image
(steps up to now lead to the attached .blend)
Go to texture paint mode
Do 'Apply camera image' (it's in the 'options' menu at the top right of the 3d view) and choose the loaded image.
crash (or wrong stippled result in 2.83)
Added subscriber: @Baardaap
#78198 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
Could be any modifier, really by the way.
Crash (in 2.91 alpha git debug build) or wrong result (in 2.83 ) when projecting texture from camera on object with mirror modifier.to Crash (in 2.91 alpha git debug build) or wrong result (in 2.83 ) when projecting texture from camera on object with modifier.Added subscriber: @dr.sybren
I also get a stippled result in the 2.90 branch (
ada98869df
):It is broken throughout the 2.8 series
I think I have a fix ready, will have to do some more checking to confirm.
Crash (in 2.91 alpha git debug build) or wrong result (in 2.83 ) when projecting texture from camera on object with modifier.to Wrong result when projecting texture from camera on object with modifier.Added subscriber: @JacquesLucke
This issue was referenced by
5195d346f4
Changed status from 'Confirmed' to: 'Resolved'