UI: Menus are clipped by the status bar and the topbar #80044
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Reference: blender/blender#80044
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System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15
Blender Version
Broken: version: 2.91.0 Alpha
e4932d1167f4
Short description of error
Menus are clipped by the status bar and the topbar.
Added subscriber: @jenkm
Added subscriber: @ideasman42
Cant redo, the menu shows on-top here:
e4932d1167f486e59d38a9d599e473e4888872ec
GeForce GTX 1080
Added subscriber: @deadpin
It's clipped on Windows+nVidia too (top and bottom).
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1070 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67
It worked on the following build
Worked: version: 2.91.0 Alpha, branch: master, commit date: 2020-07-25 19:01, hash:
13abacaaf3
But unfortunately I only have 1 other build on my machine, so there's lots of commits in between that could have broken this:
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-08-22 22:24, hash:
010c1370af
Even the status bar menu itself is clipped.
Added subscriber: @mano-wii
I cannot reproduce the problem.
Am I doing something wrong?
Operating system: Windows-10-10.0.18941 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13596 Core Profile Context 20.10.19.02 27.20.1019.2002
It seems to have been fixed already. Can be closed I think.
Changed status from 'Needs Triage' to: 'Resolved'