Dyntopo menu disappears after using "box hide" brush in sculpt mode (fixed in 2.90 and 2.91 - request to backport to LTS) #80066

Closed
opened 2020-08-24 06:31:01 +02:00 by Brenden · 13 comments

System Information
Operating system: Linux-4.19.0-9-amd64-x86_64-with-debian-10.4 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.113

Blender Version
Broken: version: 2.83.5, branch: master, commit date: 2020-08-19 06:07, hash: c2b144df39
Worked: Not sure, possibly 2.82a

Short description of error
When using sculpt mode, the Dyntopo menu will fail to display after using the Box Hide brush. The Dyntopo information cannot be seen either in the drop-down (top of screen) or in the Active Tool Menu (right side of screen). I only have officially supported / included addons enabled, e.g. LoopTools, F2, BoolTool, etc.

Exact steps for others to reproduce the error

  1. Open the attached blend file (garbage4-begin-sculpt.blend)garbage4-begin-sculpt.blend
  2. Select the mesh for the character's head
  3. Optional - in object mode apply scale with CTRL+A
  4. Tab into Sculpt Mode
  5. Click the Dyntopo drop-down. You will notice it works normally
  6. Enable Dyntopo with the checkbox
  7. Choose the Box Hide brush
  8. Hide a section of the head mesh using the Box Hide brush
  9. Click the Dyntopo drop-down. Notice it no longer works. (see attachments)dyntopo-dropdown-missing.png
  10. Click the Dyntopo settings in the Active Tool Menu and notice that they are empty even when expanded. (see attachments)
    dyntopo-active-tool-missing.png
  11. Look in your terminal, and you will notice that the Python traceback:

File "/home/user/pathto/blender-2.83.5-linux64/2.83/scripts/startup/bl_ui/space_view3d_toolbar.py", line 822, in draw
brush = settings.brush

AttributeError: 'NoneType' object has no attribute 'brush'

location: <unknown location>:-1

location: <unknown location>:-1
**System Information** Operating system: Linux-4.19.0-9-amd64-x86_64-with-debian-10.4 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.113 **Blender Version** Broken: version: 2.83.5, branch: master, commit date: 2020-08-19 06:07, hash: `c2b144df39` Worked: Not sure, possibly 2.82a **Short description of error** When using sculpt mode, the Dyntopo menu will fail to display after using the Box Hide brush. The Dyntopo information cannot be seen either in the drop-down (top of screen) or in the Active Tool Menu (right side of screen). I only have officially supported / included addons enabled, e.g. LoopTools, F2, BoolTool, etc. **Exact steps for others to reproduce the error** 1. Open the attached blend file (garbage4-begin-sculpt.blend)[garbage4-begin-sculpt.blend](https://archive.blender.org/developer/F8807682/garbage4-begin-sculpt.blend) 2. Select the mesh for the character's head 3. Optional - in object mode apply scale with CTRL+A 4. Tab into Sculpt Mode 5. Click the Dyntopo drop-down. You will notice it works normally 6. Enable Dyntopo with the checkbox 7. Choose the Box Hide brush 8. Hide a section of the head mesh using the Box Hide brush 9. Click the Dyntopo drop-down. Notice it no longer works. (see attachments)![dyntopo-dropdown-missing.png](https://archive.blender.org/developer/F8807673/dyntopo-dropdown-missing.png) 10. Click the Dyntopo settings in the Active Tool Menu and notice that they are empty even when expanded. (see attachments) ![dyntopo-active-tool-missing.png](https://archive.blender.org/developer/F8807675/dyntopo-active-tool-missing.png) 11. Look in your terminal, and you will notice that the Python traceback: ```Traceback (most recent call last): ``` File "/home/user/pathto/blender-2.83.5-linux64/2.83/scripts/startup/bl_ui/space_view3d_toolbar.py", line 822, in draw brush = settings.brush ``` AttributeError: 'NoneType' object has no attribute 'brush' location: <unknown location>:-1 location: <unknown location>:-1 ```
Author

Added subscriber: @brendenahyde

Added subscriber: @brendenahyde
Member

Added subscribers: @Jeroen-Bakker, @lichtwerk

Added subscribers: @Jeroen-Bakker, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Member

This is fixed by e233ee1c1f

It only is in 2.90 and 2.91, so you can get a build from https://builder.blender.org/download/ with this working.

@Jeroen-Bakker: Dont think this is critical enough to be backported to 2.83 LTS? (or maybe it it, will let you decide...)

This is fixed by e233ee1c1f It only is in 2.90 and 2.91, so you can get a build from https://builder.blender.org/download/ with this working. @Jeroen-Bakker: Dont think this is critical enough to be backported to 2.83 LTS? (or maybe it it, will let you decide...)
Philipp Oeser changed title from Dyntopo menu disappears after using "box hide" brush in sculpt mode to Dyntopo menu disappears after using "box hide" brush in sculpt mode (fixed in 2.90 and 2.91 - request to backport to LTS) 2020-08-24 09:52:30 +02:00

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Developer To Reproduce' to: 'Archived'

Changed status from 'Needs Developer To Reproduce' to: 'Archived'
Richard Antalik self-assigned this 2020-08-26 09:26:58 +02:00

Sent request in PM (this is preffered by @Jeroen-Bakker) and I will close this report, as bug was resolved.

Even though there won't be too many of these requests, I don't think it is worth to keep these reports open.

Sent request in PM (this is preffered by @Jeroen-Bakker) and I will close this report, as bug was resolved. Even though there won't be too many of these requests, I don't think it is worth to keep these reports open.
Author

@iss I don't quite understand why this was closed as Invalid . Can I get some clarification on what this means for Blender 2.83 LTS? Is the fix from 2.90 going to be backported to 2.83?

@iss I don't quite understand why this was closed as `Invalid` . Can I get some clarification on what this means for Blender 2.83 LTS? Is the fix from 2.90 going to be backported to 2.83?
Member

@brendenahyde : This was already committed to the LTS branch, see d80a95c2ee, so it will be available in 2.83.6

@brendenahyde : This was already committed to the LTS branch, see d80a95c2ee, so it will be available in 2.83.6
Author

@lichtwerk thank you for the clarification. Much appreciated!

@lichtwerk thank you for the clarification. Much appreciated!

Added subscriber: @Amdalex

Added subscriber: @Amdalex

The Dyntopo menu disappears after pressing the "box hide" brush in sculpt mode - v.3.2.0-alpha 2022-04-04 15:54 b5f3f8ef1d master

The Dyntopo menu disappears after pressing the "box hide" brush in sculpt mode - v.3.2.0-alpha 2022-04-04 15:54 b5f3f8ef1d52 master
Member

In #80066#1335815, @Amdalex wrote:
The Dyntopo menu disappears after pressing the "box hide" brush in sculpt mode - v.3.2.0-alpha 2022-04-04 15:54 b5f3f8ef1d master

This is expected though, tools that dont have a brush cannot use Dyntopo, what is wrong with that? Only other thing I could imagine here would be to grey things out (make inactive), but still, nothing would show here since we dont have a brush with settings, might as well hide the whole thing, no?

> In #80066#1335815, @Amdalex wrote: > The Dyntopo menu disappears after pressing the "box hide" brush in sculpt mode - v.3.2.0-alpha 2022-04-04 15:54 b5f3f8ef1d52 master This is expected though, tools that dont have a brush cannot use Dyntopo, what is wrong with that? Only other thing I could imagine here would be to grey things out (make inactive), but still, nothing would show here since we dont have a brush with settings, might as well hide the whole thing, no?
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#80066
No description provided.