Cycles Problems with OpenCL rendering on Rx580 #80173
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Reference: blender/blender#80173
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These are all the problems i encounter when I want to render with my Rx 580 using OpenCL:
a) Unwanted vertical lines
b) odd tiles ( darker or brighter than others, or noisier)
c) pixelated zigzag pattern stretched along x axis which affects gamma of the image
d) unusual Fireflies
All of the problems started to happen after updating to 2.83 LTS and even they started appear in the previous versions!
These are the solutions I tried and none of them worked for me:
After reinstalling the Windows, I first installed Blender 2.82.7 and it worked just fine, but right after installing 2.83.5, problems started to appear in both 2.83.5 and 2.82.7!
System and software information:
GPU: XFX Rx580 8GB
OS: Windows 10 1909 & 2004
Blender versions: 2.80.15, 2.81a, 2.82.7, 2.83.(0-5), 2.90
Added subscriber: @MJ.Ehsan
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
Can not reproduce 1, 3, 5
4, 2 would require example file.
5 was issue with older drivers (20.4.2) if I recall correctly, but now I can not reproduce that issue with Radeon RX550/550 Series ATI Technologies Inc. 4.5.14736 Core Profile Context 20.7.2 27.20.2001.9003.
I would suggest reporting each issue individually, but I would assume all issues are result of misbehaving driver.
Installing blender 2.83 should definitely not affect 2.82 instance.
Can you upload simplest possible sample file for issue 4 and 2?
Changed status from 'Needs User Info' to: 'Needs Triage'
This is the "vertical lines artifact"
car-AOishBug.blend
This is what i called Inaccurate AO pass
An example for problem 4 is naturally heavy but I will upload it anyway
Archaic correspondence - RenderStops.blend This is that heavy scene ( not that much heavy to fully utilize VRAM )
About problem 5, I tried all of the drivers I mentioned above ( 20.4.2 - 20.7.2 - 20.8.2 ) and none of them worked for me. and then today I tried Radeon pro driver ( Driver Version
20.10.27.02-200708a-357781C-RadeonProEnterprise ). problem number 1, 3 and 5 solved. except odd tiles and unusual fireflies.
Yes, installing a newer version should not affect any other version. But it shockingly does! it affects all 2.80 installable versions.
I tried rendering
car-AOishBug.blend
but it froze my PC. Though I am not using latest drivers right now, so I will update those first and look at provided files.Changed status from 'Needs Triage' to: 'Needs User Info'
I was able to render
car-AOishBug.blend
after updating driver, Though I am not sure if I understand problem correctly. I can't see any AO nodes or AO enabled in world settings. AO pass is also completely black. Is the problem the difference in how window material is rendered?CPU:
GPU:
Changed status from 'Needs User Info' to: 'Needs Triage'
The problem is that the combined pass seems like AO. but it's not exactly AO. it's different.
Also I think you didn't set the render device to OpenCL as the Device in render settings is greyed out. So it is actually rendered by CPU.
Changed status from 'Needs Triage' to: 'Needs User Info'
This looks like a bug. Can you simplify the file so you remove all elements that does not cause the bug?
Yes, top image is CPU, bottom is GPU, which looks like your image.
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.