Mantaflow openvdb cache moving around with adaptive domain enabled #80382

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opened 2020-09-02 16:24:04 +02:00 by Andreas Schultze · 8 comments

Operating system: WIN 10
Graphics card: 2080 Ti

Blender 2.9.0 Master 01.09.2020

Mantaflow openvdb cache has wrong transforms when using adaptive domain

Mantaflow OpenVDB Caches produce problems when using the adaptive domain option. When importing the cached VDB into Blender u can see it "moving" and "scaling" as soon as the original adaptive domain gets bigger and transforms. It appears that the origin of the openvdb is the first vertex of the domain or the small indicator box for domain subdivision resolution.

The VDB should stay at the same place and don't scale or do other weird stuff. At the moment adaptive domain is not usable at all. Maybe it's a feature but it seems like a bug to me.

Operating system: WIN 10 Graphics card: 2080 Ti Blender 2.9.0 Master 01.09.2020 Mantaflow openvdb cache has wrong transforms when using adaptive domain Mantaflow OpenVDB Caches produce problems when using the adaptive domain option. When importing the cached VDB into Blender u can see it "moving" and "scaling" as soon as the original adaptive domain gets bigger and transforms. It appears that the origin of the openvdb is the first vertex of the domain or the small indicator box for domain subdivision resolution. The VDB should stay at the same place and don't scale or do other weird stuff. At the moment adaptive domain is not usable at all. Maybe it's a feature but it seems like a bug to me.

Added subscriber: @BlendedBrain

Added subscriber: @BlendedBrain

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I'm not sure I understand the problem correctly.
Could you provide a simple .blend file demonstrating the issue?

I'm not sure I understand the problem correctly. Could you provide a simple .blend file demonstrating the issue?
German Casado Fraga was assigned by Andreas Schultze 2020-09-04 17:58:05 +02:00

This comment was removed by @BlendedBrain

*This comment was removed by @BlendedBrain*
German Casado Fraga was unassigned by Andreas Schultze 2020-09-04 18:04:03 +02:00
Germano Cavalcante was assigned by Andreas Schultze 2020-09-04 18:04:03 +02:00

Added subscriber: @germanobanano

Added subscriber: @germanobanano

In #80382#1009307, @mano-wii wrote:
I'm not sure I understand the problem correctly.
Could you provide a simple .blend file demonstrating the issue?

I’ve seen, that the exact issue was already posted a few weeks ago. It is reported as a bug -> https://developer.blender.org/T79711

Sorry to have made a double post but the issue remains and is really annoying. We started to test blender for professional use and I came across that bug while working on a client project that needs a lot of smoke sims.

> In #80382#1009307, @mano-wii wrote: > I'm not sure I understand the problem correctly. > Could you provide a simple .blend file demonstrating the issue? I’ve seen, that the exact issue was already posted a few weeks ago. It is reported as a bug -> https://developer.blender.org/T79711 Sorry to have made a double post but the issue remains and is really annoying. We started to test blender for professional use and I came across that bug while working on a client project that needs a lot of smoke sims.

Removed subscriber: @germanobanano

Removed subscriber: @germanobanano

Closed as duplicate of #79711

Closed as duplicate of #79711
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