Rigidbody doesn't work when you change motion blur steps in eevee #80388

Closed
opened 2020-09-02 17:46:15 +02:00 by Deniz Bazan · 10 comments

System Information
Operating system:debian buster
Graphics card:nvidia gtx 1070

Blender Version
Broken: (example: 2.90, 0330d1df29c0, master, 2020-08-31, as found on the splash screen)
Worked: Never

Short description of error
Rendering unbaked rigidbody simulation in eevee with motion blur with 2 or more steps will cause simulation to stop working.

Exact steps for others to reproduce the error
#80388.blend

  • Open file
  • Check if rigidbody simulation works
  • Render image
  • Check if rigidbody simulation works
    It doesn't work anymore.
**System Information** Operating system:debian buster Graphics card:nvidia gtx 1070 **Blender Version** Broken: (example: 2.90, 0330d1df29c0, master, 2020-08-31, as found on the splash screen) Worked: Never **Short description of error** Rendering unbaked rigidbody simulation in eevee with motion blur with 2 or more steps will cause simulation to stop working. **Exact steps for others to reproduce the error** [#80388.blend](https://archive.blender.org/developer/F8855865/T80388.blend) - Open file - Check if rigidbody simulation works - Render image - Check if rigidbody simulation works It doesn't work anymore.
Author

Added subscriber: @DenizBazan

Added subscriber: @DenizBazan

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Can you check if this happens when you bake rigidbody simulation? For rendering, simulations must be baked.

Can you check if this happens when you bake rigidbody simulation? For rendering, simulations must be baked.
Author

There is no problem if I bake the simulation.But if i make Simulation I don’t make baking every time or at the beginning. If I’m finished than I make baking.The problem is not baking.If I render the scene without baking I can’t make any more simulation all rigidboy frozen this the Problem I think.

There is no problem if I bake the simulation.But if i make Simulation I don’t make baking every time or at the beginning. If I’m finished than I make baking.The problem is not baking.If I render the scene without baking I can’t make any more simulation all rigidboy frozen this the Problem I think.

Sorry this was misunderstanding on my part. I thought that problem was wrong motion blur with more steps. But yes this shouldn't happen I would say

Sorry this was misunderstanding on my part. I thought that problem was wrong motion blur with more steps. But yes this shouldn't happen I would say
Richard Antalik changed title from rigidbody doesn't work when you change motion blur steps in eevee to Rigidbody doesn't work when you change motion blur steps in eevee 2020-09-09 01:33:03 +02:00

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

I found that the rigid body cache is not actually reset during rendering, but when the render window is closed. As long as it is kept open, the cache remains valid. When the window is closed BKE_object_eval_ptcache_reset is called by the depsgraph.

I found that the rigid body cache is not actually reset during rendering, but when the render window is closed. As long as it is kept open, the cache remains valid. When the window is closed `BKE_object_eval_ptcache_reset` is called by the depsgraph.
Philipp Oeser removed the
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Nodes & Physics
label 2023-02-10 08:46:33 +01:00
Member

This seems to be working fine in 4.3, closing.

This seems to be working fine in 4.3, closing.
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labels 2024-06-20 16:21:17 +02:00
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Reference: blender/blender#80388
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