VSE: Sequencer & Playhead drawing is broken after hibernate #80533

Closed
opened 2020-09-06 20:18:37 +02:00 by tintwotin · 33 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) UHD Graphics 600 Intel 4.5.0 - Build 27.20.100.8476

Blender Version
Broken: version: 2.91.0 Alpha, branch: Latest Master, commit date: 06/09 2020

Short description of error
Having Blender running, and after closing the laptop lid, having it hibernating and reopening it the sequencer drawing behaves like this(sequencer area is not redrawn properly, sometimes the panels also goes rainbow colored):
2020-09-06_20-09-12.mp4

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: Intel(R) UHD Graphics 600 Intel 4.5.0 - Build 27.20.100.8476 **Blender Version** Broken: version: 2.91.0 Alpha, branch: Latest Master, commit date: 06/09 2020 **Short description of error** Having Blender running, and after closing the laptop lid, having it hibernating and reopening it the sequencer drawing behaves like this(sequencer area is not redrawn properly, sometimes the panels also goes rainbow colored): [2020-09-06_20-09-12.mp4](https://archive.blender.org/developer/F8847997/2020-09-06_20-09-12.mp4)
Author

Added subscriber: @tintwotin

Added subscriber: @tintwotin

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Problem with rainbow panels may be unrelated, but I am not sure if that is the case for 100%.

Does this happen with 2.90?

Problem with rainbow panels may be unrelated, but I am not sure if that is the case for 100%. Does this happen with 2.90?
Member

Added subscriber: @EAW

Added subscriber: @EAW
Member

Try rebuilding. I was experiencing the rainbow panels upon open Blender with various master builds over the last two days. There were additional changes made 2 hours after you created this report. The issue still showed up upon rebuilding for me, but went away after opening and closing Blender a couple of times. My guess is that the opening and closing causes the previous shader cache to clear.

Try rebuilding. I was experiencing the rainbow panels upon open Blender with various master builds over the last two days. There were additional changes made 2 hours after you created this report. The issue still showed up upon rebuilding for me, but went away after opening and closing Blender a couple of times. My guess is that the opening and closing causes the previous shader cache to clear.
Author

It is still happening. Here's a build of the latest master(only with Richard's Transfrom patch(unrelated to the bug) applied):
image.png

It is still happening. Here's a build of the latest master(only with Richard's Transfrom patch(unrelated to the bug) applied): ![image.png](https://archive.blender.org/developer/F8851504/image.png)

#80327 was fixed today so plese check if this is issue in latest build.

#80327 was fixed today so plese check if this is issue in latest build.
Author

A build including that patch, still have that bug:
image.png

Are you unable to reproduce it?

A build including that patch, still have that bug: ![image.png](https://archive.blender.org/developer/F8864302/image.png) Are you unable to reproduce it?

Added subscriber: @fclem

Added subscriber: @fclem

In #80533#1013603, @tintwotin wrote:
A build including that patch, still have that bug:
image.png

Are you unable to reproduce it?

I am not able to reproduce.

I have looked at commits from few days before this report, I am not sure how often you compile though.

Possible suspects are
d6d2897ef0
ab95cdaba9
bac4606937
Can you do bisect (lot of compiling see end of page https://wiki.blender.org/wiki/Process/Bug_Reports/Triaging_Playbook#Valid_Bug_Reports) or checkout one commit before one of these listed, build and check if there is bug?

@fclem do you know what could caused this?

> In #80533#1013603, @tintwotin wrote: > A build including that patch, still have that bug: > ![image.png](https://archive.blender.org/developer/F8864302/image.png) > > Are you unable to reproduce it? I am not able to reproduce. I have looked at commits from few days before this report, I am not sure how often you compile though. Possible suspects are d6d2897ef0 ab95cdaba9 bac4606937 Can you do bisect (lot of compiling see end of page https://wiki.blender.org/wiki/Process/Bug_Reports/Triaging_Playbook#Valid_Bug_Reports) or checkout one commit before one of these listed, build and check if there is bug? @fclem do you know what could caused this?
Author

I'm sorry, but making full builds on my computer is far too slow to do the bisecting. Doing 10 full builds would take me 15-20 hours.

I'm sorry, but making full builds on my computer is far too slow to do the bisecting. Doing 10 full builds would take me 15-20 hours.

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

In #80533#1015805, @tintwotin wrote:
I'm sorry, but making full builds on my computer is far too slow to do the bisecting. Doing 10 full builds would take me 15-20 hours.

I understand

> In #80533#1015805, @tintwotin wrote: > I'm sorry, but making full builds on my computer is far too slow to do the bisecting. Doing 10 full builds would take me 15-20 hours. I understand

Does this happen with the normal timeline?
What if you hide the preview area?
What if you delete all the strips one by one?

Also please attach the result of running the blender with the blender_debug_gpu.cmd and blender_debug_gpu_glitchworkaround.cmd.

Also please attach the system-info.txt

Does this happen with the normal timeline? What if you hide the preview area? What if you delete all the strips one by one? Also please attach the result of running the blender with the `blender_debug_gpu.cmd` and `blender_debug_gpu_glitchworkaround.cmd`. Also please attach the `system-info.txt`
Author

Do none of you see this after waking up the computer after it's been sleeping(while Blender is running with some video in the sequencer and preview)?
What if you use Sequencer/Preview mode?
(My time is limited)

Do none of you see this after waking up the computer after it's been sleeping(while Blender is running with some video in the sequencer and preview)? What if you use Sequencer/Preview mode? (My time is limited)

Added subscriber: @Sergey

Added subscriber: @Sergey

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

@tintwotin, such things are heavily GPU+driver specific. Can't say for everyone, but doesn't happen on my laptop, but its Linux and older GPU.

Bug fixing is a collaboration where reported works together with the developers to nail down root cause of the bug, and developers then fix the code. Please follow troubleshooting steps from Clement. They wouldn't take much time.

@tintwotin, such things are heavily GPU+driver specific. Can't say for everyone, but doesn't happen on my laptop, but its Linux and older GPU. Bug fixing is a collaboration where reported works together with the developers to nail down root cause of the bug, and developers then fix the code. Please follow troubleshooting steps from Clement. They wouldn't take much time.

@tintwotin any update here? I got hold of some intel machine (HD graphics 500) and I haven't seen this problem in latest 2.92 build.

@tintwotin any update here? I got hold of some intel machine (HD graphics 500) and I haven't seen this problem in latest 2.92 build.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

I see this report is "stuck" it seems.

Not saying that this is not an issue anymore (maybe it is), but we would have to hear back from @tintwotin .
I will close for now (but we can always repopen if we get additional information).

I see this report is "stuck" it seems. Not saying that this is not an issue anymore (maybe it is), but we would have to hear back from @tintwotin . I will close for now (but we can always repopen if we get additional information).
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

Sorry, meant to close this actually :)

Sorry, meant to close this actually :)
Author

I stopped using hypernate on that computer, now the computer is gone, and I got a new computer.

I stopped using hypernate on that computer, now the computer is gone, and I got a new computer.
Author

Now this happened on my new computer too with 2.93 with a build of the latest master:
{F9607693,size=full}

Have Blender running, shut down laptop lid to hibernate and reopen.

@lichtwerk Can you open this bug again?

Now this happened on my new computer too with 2.93 with a build of the latest master: {[F9607693](https://archive.blender.org/developer/F9607693/image.png),size=full} Have Blender running, shut down laptop lid to hibernate and reopen. @lichtwerk Can you open this bug again?
Member

Changed status from 'Archived' to: 'Needs Triage'

Changed status from 'Archived' to: 'Needs Triage'
Ankit Meel changed title from VSE: Sequencer & Playhead drawing is broken. to VSE: Sequencer & Playhead drawing is broken after hibernate 2021-04-18 15:01:44 +02:00

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I have a laptop with a GPU from Intel but I can't replicate the problem.
However, I am not sure what steps to reproduce the problem.
My steps:

  • New -> Video Editing
  • Add mp4 long movie
  • Wait proxies to be generated
  • Close and open laptop screen
  • Suspend

Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 27.20.100.7988
Blender Version: 3.0.0 Alpha, branch: master, commit date: 2021-04-19 10:20, hash: eb06ccc324

I have a laptop with a GPU from Intel but I can't replicate the problem. However, I am not sure what steps to reproduce the problem. My steps: - New -> Video Editing - Add mp4 long movie - Wait proxies to be generated - Close and open laptop screen - Suspend --- Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 27.20.100.7988 Blender Version: 3.0.0 Alpha, branch: master, commit date: 2021-04-19 10:20, hash: `eb06ccc324`
Author

Removed subscriber: @tintwotin

Removed subscriber: @tintwotin
Author

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Author

As I do not have anymore time or motivation for a continued investment in the Blender project, I'm giving up on this report for now.

As I do not have anymore time or motivation for a continued investment in the Blender project, I'm giving up on this report for now.
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Reference: blender/blender#80533
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