Outline Width preference abnormal behaviour #81008
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Reference: blender/blender#81008
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06
Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-20 17:34, hash:
0d5aa352d3
Worked: (newest version of Blender that worked as expected)
Short description of error
Although we have 5 pixels of
Outline Width
options for the theme, the selection outline only has only two thicknesses available.2020-09-20 14-53-28.mp4
Exact steps for others to reproduce the error
In the
Interface - Line Width
preference set toAuto
orThin
In the
Themes - 3D Viewport - Outline Width
try test all available pixels (1-5px)1px and 2px show up the same, and 3px, 4px, and 5px show up the same effectively giving a choice of only two line thicknesses.
In the
Interface - Line Width
preference set toThick
The line thickness is now constant and doesn't change with the theme setting, and is slightly thicker than what 3, 4, and 5px would give.
Added subscriber: @Russ1642
#64959 was marked as duplicate of this issue
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @mano-wii
Added subscriber: @fclem
This is a limitation of the current algorithm used to detect the outlines. It does not scale well to higher outline width so it has a hard cap.
Fixing this would mean changing the algorithm.
Some inspiration for someone to pick this up (or future me):
https://bgolus.medium.com/the-quest-for-very-wide-outlines-ba82ed442cd9
Added subscribers: @Caiman, @Gvgeo-1
For reference, Blender 2.79 could display 1px outlines, which can no longer be obtained :
Thin outlines are useful to share detailed screenshots. I hope this can be brought back.
Thanks